Swarm control: Difference between revisions

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(Balance 1.9.2a)
(Balance 1.12.8)
 
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|-align="center"
|-align="center"
|Swarm damage boost
|Swarm damage boost
| 80%
| 45%
| +5%
| +5%
| +5%
| +5%
| +5%
| +5%
| 85%
| 55%
| +5%
| +5%
| +5%
| +5%
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|-align="center"
|-align="center"
|Recovery time on destruction
|Recovery time on destruction
|colspan="4"| 93 s.
|colspan="4"| 134 s.
|colspan="4"| 93 s.
|colspan="4"| 134 s.
|-align="center"
|-align="center"
|Damage on destruction
|Damage on destruction
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|-align="center"
|-align="center"
|Recharge
|Recharge
|colspan="4" |38 s.
|colspan="4" |48 s.
|colspan="4" |35 s.
|colspan="4" |45 s.
|-align="center"
|-align="center"
|Cost
|Cost
|[[Workshop#Suppressor Class|Manufacturing]]
| [[Workshop#Suppressor Class|Manufacturing]]
|256500{{CR}}
| 256500{{CR}}
|513000{{CR}}
| 513000{{CR}}
|1197000{{CR}}
| 1197000{{CR}}


|[[Workshop#Suppressor Class|Manufacturing]]
| [[Workshop#Suppressor Class|Manufacturing]]
|742500{{CR}}
| 742500{{CR}}
|1485000{{CR}}
| 1485000{{CR}}
|3465000{{CR}}
| 3465000{{CR}}
|-
|-
|}
|}

Latest revision as of 09:06, 25 July 2024

Swarm control
Swarm control

Type: Active module.

Group: Suppressor Class modules.

For ranks: 10-14, 13-17.

For ship: Ze'Ta

Description

Gives the pilot control over the destroyer's swarm. The swarm's damage increases during this time.
The ship is also simultaneously repaired for 25 s. with growing speed.
The repair process is interrupted because of collisions and receiving damage.
Maximum flight range of controlled swarm is limited. If the swarms flies further than the module's maximum range, it returns to the ship after 7 s.

Characteristics

Parameters Swarm control 14 Swarm control 17
Mk.1 Mk.2 Mk.3 Mk.4 Mk.1 Mk.2 Mk.3 Mk.4
Swarm damage boost 45% +5% +5% +5% 55% +5% +5% +5%
Hull repair (min.) 1558 pts./s. +121 pts./s. +121 pts./s. +79 pts./s. 1679 pts./s. +121 pts./s. +121 pts./s. +79 pts./s.
Hull repair (max.) 8383 pts./s. +646 pts./s. +646 pts./s. +429 pts./s. 9029 pts./s. +646 pts./s. +646 pts./s. +429 pts./s.
Max. range 6000 m. +500 m. +500 m. +250 m. 6000 m. +500 m. +500 m. +250 m.
Module durability 6500 pts. 6500 pts.
Recovery time on destruction 134 s. 134 s.
Damage on destruction 5000 dmg. 5000 dmg.
Host damage 950 dmg. 1070 dmg.
Energy consumption 475 en. 535 en.
Recharge 48 s. 45 s.
Cost Manufacturing 256500 513000 1197000 Manufacturing 742500 1485000 3465000

Gallery


Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions