Swarm control

From Star Conflict Wiki
Jump to: navigation, search
Swarm control

Type: Active module.

Group: Suppressor Class modules.

For ranks: 10-14, 13-17.

For ship: Ze'Ta Suppressor.png

Description

Gives the pilot control over the destroyer's swarm. The swarm's damage increases during this time.
The ship is also simultaneously repaired for 20 s. with growing speed.
The repair process is interrupted because of collisions and receiving damage.
Maximum flight range of controlled swarm is limited. If the swarms flies further than the module's maximum range, it returns to the ship after 7 s.

Characteristics

Parameters Swarm control 14 Swarm control 17
Mk.1 Mk.2 Mk.3 Mk.4 Mk.1 Mk.2 Mk.3 Mk.4
Swarm damage boost 80% +5% +5% +5% 85% +5% +5% +5%
Hull repair (min.) 2311 pts./s. +180 pts./s. +179 pts./s. +117 pts./s. 2491 pts./s. +179 pts./s. +180 pts./s. +117 pts./s.
Hull repair (max.) 10171 pts./s. +780 pts./s. +799 pts./s. +517 pts./s. 10951 pts./s. +780 pts./s. +799 pts./s. +517 pts./s.
Max. range 6000 m. +500 m. +500 m. +250 m. 6000 m. +500 m. +500 m. +250 m.
Host damage 950 dmg. 1070 dmg.
Energy consumption 475 en. 535 en.
Recharge 38 s. 35 s.
Cost Manufacturing 256500Currency credits.png 513000Currency credits.png 1197000Currency credits.png Manufacturing 742500Currency credits.png 1485000Currency credits.png 3465000Currency credits.png

Gallery

Swarm control (view).jpg


Weapons.png Rockets.png Spec ammo.png Active modules.png Ship mod.png Weapon mod.png
Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions

Navigation menu