Missile swarm: Difference between revisions
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Revision as of 09:32, 7 July 2019
![Missile swarm](/uploads/thumb/Missile_swarm.jpg/100px-Missile_swarm.jpg)
Type: Active module.
Group: Guard modules.
For ranks: 7-11, 12-17.
For ship type: Anaconda-M, T-Rex Mk II and premium ships of the role
Description
- Launches a cluster round.
- It separates into a missile swarm, with each missile selecting its target (no more than 2 missiles per enemy) and deals EM damage.
Characteristics
Parameters | Missile swarm 11 | Missile swarm 17 | ||||||
---|---|---|---|---|---|---|---|---|
Mk.1 | Mk.2 | Mk.3 | Mk.4 | Mk.1 | Mk.2 | Mk.3 | Mk.4 | |
Damage (EM) | 2252 dmg. | +123 dmg. | +123 dmg. | +98 dmg. | 2682 dmg. | +123 dmg. | +123 dmg. | +98 dmg. |
Firing range (max.) | 4500 m. | 4500 m. | ||||||
Projectile speed | 2000 m./s. | 2000 m./s. | ||||||
Energy consumption | 550 en. | 750 en. | ||||||
Recharge | 45 s. | 45 s. | ||||||
Cost | Can be picked up from destroyed enemies in the zone Warden Outpost Ruins | 33800![]() |
67500![]() |
157500![]() |
Can be picked up from destroyed enemies in the zone Destroyed Station | 256500![]() |
513000![]() |
1197000![]() |