Combat control: Difference between revisions

From Star Conflict Wiki
Jump to navigation Jump to search
(Balance (1.7.1))
(Balance 1.12.7a)
 
(4 intermediate revisions by 2 users not shown)
Line 35: Line 35:
|-align="center"
|-align="center"
|Rate of fire
|Rate of fire
|colspan="4"| 18 rounds/min
|colspan="4"| 36 rounds/min
|-align="center"
|-align="center"
|Projectile speed
|Projectile speed
|colspan="4"| 4000 m/s
|colspan="4"| 7000 m/s
|-align="center"
|-align="center"
|Main weapon damage
|Main weapon damage
| 3%
| 3%
| +0,3%
| +0.3%
| +0,3%
| +0.3%
| +0,3%
| +0.3%
|-align="center"
|-align="center"
|Cost
|Cost
|[[Workshop#CPU|Manufacturing]]
|[[Workshop#Computer|Manufacturing]]
|570000{{CR}}
|570000{{CR}}
|1140000{{CR}}
|1140000{{CR}}
Line 53: Line 53:
|-
|-
|}
|}
Manufacturing cost (could change):
[[File:Combat_Control_17.png|400px]]


{{Eqbar}}
{{Eqbar}}


[[Category:Modifiers]]
[[Category:Modifiers]]

Latest revision as of 20:20, 2 July 2024

Combat control
Combat control

Type: Ship modifier.

Group: CPU modifiers.

For ranks: 12-17.

For ship: Ze'Ta

Description

You can shoot single drones of the crystalline swarm when you control it. With each shot the swarm loses 8% of its hull durability.
Additionally increases main weapon damage.
You can place only one modifier.

Characteristics

Parameters Combat control 17
Mk.1 Mk.2 Mk.3 Mk.4
Damage (kinetic) 3750 dmg. +113 dmg. +112 dmg. +113 dmg.
Range 4000 m.
Rate of fire 36 rounds/min
Projectile speed 7000 m/s
Main weapon damage 3% +0.3% +0.3% +0.3%
Cost Manufacturing 570000 1140000 2660000

Manufacturing cost (could change):


Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions