Garm: Difference between revisions
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Line 26: | Line 26: | ||
|shipImage_SideView = R1LT3F2_3.png | |shipImage_SideView = R1LT3F2_3.png | ||
|shipImage_UpView = R1LT3F2_1.png | |shipImage_UpView = R1LT3F2_1.png | ||
<!-- Stock fit --> | <!-- Stock fit --> | ||
|stock_WEAPON_01 = [[File:Beam Cannon 12.jpg|link=Beam Cannon|Beam Cannon 12|70px]] | |stock_WEAPON_01 = [[File:Beam Cannon 12.jpg|link=Beam Cannon|Beam Cannon 12|70px]] | ||
Line 50: | Line 43: | ||
|stock_CPU_MOD_02 = [[File:BattleScanner Icon.png |link=Electronic Guidance|60px]] | |stock_CPU_MOD_02 = [[File:BattleScanner Icon.png |link=Electronic Guidance|60px]] | ||
|stock_CPU_MOD_03 = [[File:RangeMasterUnit Icon.png |link='Horizon' Module|60px]] | |stock_CPU_MOD_03 = [[File:RangeMasterUnit Icon.png |link='Horizon' Module|60px]] | ||
<!-- Damage resist subblock --> | <!-- Damage resist subblock --> | ||
|hull_resist_thermal = 15 | |hull_resist_thermal = 15 | ||
Line 87: | Line 73: | ||
|hull_max_syn1 = 14990 | |hull_max_syn1 = 14990 | ||
|shield_max_syn1 = 9570 | |shield_max_syn1 = 9570 | ||
|shield_regen_syn1 = | |shield_regen_syn1 = 143 | ||
|vision_radius_syn1 = 2000 | |vision_radius_syn1 = 2000 | ||
|lock_time_syn1 = 2 | |lock_time_syn1 = 2 | ||
Line 107: | Line 93: | ||
|hull_max_syn2 = 16340 | |hull_max_syn2 = 16340 | ||
|shield_max_syn2 = 10432 | |shield_max_syn2 = 10432 | ||
|shield_regen_syn2 = | |shield_regen_syn2 = 143 | ||
|vision_radius_syn2 = 2000 | |vision_radius_syn2 = 2000 | ||
|lock_time_syn2 = 2 | |lock_time_syn2 = 2 | ||
Line 127: | Line 113: | ||
|hull_max_syn3 = 16939 | |hull_max_syn3 = 16939 | ||
|shield_max_syn3 = 10815 | |shield_max_syn3 = 10815 | ||
|shield_regen_syn3 = | |shield_regen_syn3 = 143 | ||
|vision_radius_syn3 = 2200 | |vision_radius_syn3 = 2200 | ||
|lock_time_syn3 = 2 | |lock_time_syn3 = 2 | ||
Line 147: | Line 133: | ||
|hull_max_syn4 = 16939 | |hull_max_syn4 = 16939 | ||
|shield_max_syn4 = 10815 | |shield_max_syn4 = 10815 | ||
|shield_regen_syn4 = | |shield_regen_syn4 = 143 | ||
|vision_radius_syn4 = 2200 | |vision_radius_syn4 = 2200 | ||
|lock_time_syn4 = 2 | |lock_time_syn4 = 2 | ||
Line 167: | Line 153: | ||
|hull_max_syn5 = 17389 | |hull_max_syn5 = 17389 | ||
|shield_max_syn5 = 11102 | |shield_max_syn5 = 11102 | ||
|shield_regen_syn5 = | |shield_regen_syn5 = 143 | ||
|vision_radius_syn5 = 2400 | |vision_radius_syn5 = 2400 | ||
|lock_time_syn5 = 2 | |lock_time_syn5 = 2 | ||
Line 187: | Line 173: | ||
|hull_max_syn6 = 17689 | |hull_max_syn6 = 17689 | ||
|shield_max_syn6 = 11293 | |shield_max_syn6 = 11293 | ||
|shield_regen_syn6 = | |shield_regen_syn6 = 143 | ||
|vision_radius_syn6 = 2400 | |vision_radius_syn6 = 2400 | ||
|lock_time_syn6 = 2 | |lock_time_syn6 = 2 | ||
Line 207: | Line 193: | ||
|hull_max_syn7 = 17988 | |hull_max_syn7 = 17988 | ||
|shield_max_syn7 = 11389 | |shield_max_syn7 = 11389 | ||
|shield_regen_syn7 = | |shield_regen_syn7 = 143 | ||
|vision_radius_syn7 = 2600 | |vision_radius_syn7 = 2600 | ||
|lock_time_syn7 = 2 | |lock_time_syn7 = 2 | ||
Line 227: | Line 213: | ||
|hull_max_syn8 = 17988 | |hull_max_syn8 = 17988 | ||
|shield_max_syn8 = 11389 | |shield_max_syn8 = 11389 | ||
|shield_regen_syn8 = | |shield_regen_syn8 = 143 | ||
|vision_radius_syn8 = 2800 | |vision_radius_syn8 = 2800 | ||
|lock_time_syn8 = 2 | |lock_time_syn8 = 2 | ||
Line 247: | Line 233: | ||
|hull_max_syn9 = 18138 | |hull_max_syn9 = 18138 | ||
|shield_max_syn9 = 11484 | |shield_max_syn9 = 11484 | ||
|shield_regen_syn9 = | |shield_regen_syn9 = 143 | ||
|vision_radius_syn9 = 2800 | |vision_radius_syn9 = 2800 | ||
|lock_time_syn9 = 2 | |lock_time_syn9 = 2 | ||
Line 267: | Line 253: | ||
|hull_max_syn10 = 18138 | |hull_max_syn10 = 18138 | ||
|shield_max_syn10 = 11580 | |shield_max_syn10 = 11580 | ||
|shield_regen_syn10 = | |shield_regen_syn10 = 143 | ||
|vision_radius_syn10 = 3000 | |vision_radius_syn10 = 3000 | ||
|lock_time_syn10 = 2 | |lock_time_syn10 = 2 |
Latest revision as of 17:23, 31 January 2024
Survivability* | 31404 |
Hull | 18138 |
Shield | 11580 |
Energy | 965 |
Speed | 231 |
Available from the beginning:
Main weapon damage increased by 7%.
Available at experience level 2:
Maximum speed increased by 10%.
Available at experience level 4:
Reloading rate of "Engineering modules" reduced by 20%.
Available at experience level 8:
Energy regeneration speed increased by 20%.
Weapons | |
Active modules | |
Ship modifiers | |
Engine | |
Capacitor | |
Shield | |
Hull | |
CPU |
Special module |
Buying price | 4890000 |
Selling price | 1222500 |
* All specifications are shown for the ship with the maximum level of experience (10) without equipment
General information
Faction: EMPIRE
Class: Frigate
Role: Engineering
Rank: 10
Description
Engineering ships are designed for construction of auxiliary facilities on the battlefield, as well as for repair of allied ships. Engineers serve as a reliable rear guard for their team.
The first frigate of the Imperial Warden Order, entirely developed at the shipyards of the Order. Basically, these frigates received squadrons of the Earth Keeper Fleet. Over time, the image of this ship became one of the symbols of the Order, widely used in the advertising and propaganda materials of the Empire.
Available equipment
Active Multipurpose Modules
Tables of ship's technical characteristics
Ship's resistance to incoming damage
Shield resistance | Hull resistance | ||||
---|---|---|---|---|---|
to thermal weapon, (pts.) | to kinetic weapon, (pts.) | to EM weapon, (pts.) | to thermal weapon, (pts.) | to kinetic weapon, (pts.) | to EM weapon, (pts.) |
0 | 30 | -30 | 15 | -15 | 45 |
Ship's characteristics on different experience levels
Level | Energy | Hull, (pts.) | Shield | Sensors | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
capacity, (pts.) | for afterburner, (pts./s) | regeneration, (pts./s) | capacity, (pts.) | regeneration, (pts./s) | range, (m) | target lock time, (s) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Ship's speed on different experience levels
Level | Speed | Acceleration, (m/s2) | Strafe, (m/s) | Pitch, (deg./s) | Roll, (deg./s) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
march, (m/s) | afterburner, (m/s) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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