Sword AE: Difference between revisions
(Updated information) |
(Balance (1.7.4a)) |
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Line 58: | Line 58: | ||
|module_cpu_count = 2 | |module_cpu_count = 2 | ||
<!-- Damage resist subblock --> | <!-- Damage resist subblock --> | ||
|hull_resist_thermal = | |hull_resist_thermal = 35 | ||
|hull_resist_kinetic = | |hull_resist_kinetic = 5 | ||
|hull_resist_emp = | |hull_resist_emp = 65 | ||
|shield_resist_thermal = | |shield_resist_thermal = 35 | ||
|shield_resist_kinetic = | |shield_resist_kinetic = 65 | ||
|shield_resist_emp = | |shield_resist_emp = 5 | ||
|hull_resist_thermal_calc = | |hull_resist_thermal_calc = 35 | ||
|hull_resist_kinetic_calc = | |hull_resist_kinetic_calc = 5 | ||
|hull_resist_emp_calc = | |hull_resist_emp_calc = 65 | ||
|shield_resist_thermal_calc = | |shield_resist_thermal_calc = 35 | ||
|shield_resist_kinetic_calc = | |shield_resist_kinetic_calc = 65 | ||
|shield_resist_emp_calc = | |shield_resist_emp_calc = 5 | ||
<!-- Synergy = 1 --> | <!-- Synergy = 1 --> | ||
|synLevel_syn1 = 1 | |synLevel_syn1 = 1 | ||
Line 87: | Line 87: | ||
|hull_max_syn1 = 4145 | |hull_max_syn1 = 4145 | ||
|shield_max_syn1 = 8045 | |shield_max_syn1 = 8045 | ||
|shield_regen_syn1 = | |shield_regen_syn1 = 138 | ||
|vision_radius_syn1 = 2500 | |vision_radius_syn1 = 2500 | ||
|lock_time_syn1 = 1 | |lock_time_syn1 = 1 | ||
Line 107: | Line 107: | ||
|hull_max_syn2 = 4519 | |hull_max_syn2 = 4519 | ||
|shield_max_syn2 = 8770 | |shield_max_syn2 = 8770 | ||
|shield_regen_syn2 = | |shield_regen_syn2 = 138 | ||
|vision_radius_syn2 = 2500 | |vision_radius_syn2 = 2500 | ||
|lock_time_syn2 = 1 | |lock_time_syn2 = 1 | ||
Line 127: | Line 127: | ||
|hull_max_syn3 = 4684 | |hull_max_syn3 = 4684 | ||
|shield_max_syn3 = 9091 | |shield_max_syn3 = 9091 | ||
|shield_regen_syn3 = | |shield_regen_syn3 = 138 | ||
|vision_radius_syn3 = 2750 | |vision_radius_syn3 = 2750 | ||
|lock_time_syn3 = 1 | |lock_time_syn3 = 1 | ||
Line 147: | Line 147: | ||
|hull_max_syn4 = 4684 | |hull_max_syn4 = 4684 | ||
|shield_max_syn4 = 9091 | |shield_max_syn4 = 9091 | ||
|shield_regen_syn4 = | |shield_regen_syn4 = 138 | ||
|vision_radius_syn4 = 2750 | |vision_radius_syn4 = 2750 | ||
|lock_time_syn4 = 1 | |lock_time_syn4 = 1 | ||
Line 167: | Line 167: | ||
|hull_max_syn5 = 4809 | |hull_max_syn5 = 4809 | ||
|shield_max_syn5 = 9333 | |shield_max_syn5 = 9333 | ||
|shield_regen_syn5 = | |shield_regen_syn5 = 138 | ||
|vision_radius_syn5 = 3000 | |vision_radius_syn5 = 3000 | ||
|lock_time_syn5 = 1 | |lock_time_syn5 = 1 | ||
Line 187: | Line 187: | ||
|hull_max_syn6 = 4892 | |hull_max_syn6 = 4892 | ||
|shield_max_syn6 = 9494 | |shield_max_syn6 = 9494 | ||
|shield_regen_syn6 = | |shield_regen_syn6 = 138 | ||
|vision_radius_syn6 = 3000 | |vision_radius_syn6 = 3000 | ||
|lock_time_syn6 = 1 | |lock_time_syn6 = 1 | ||
Line 207: | Line 207: | ||
|hull_max_syn7 = 4974 | |hull_max_syn7 = 4974 | ||
|shield_max_syn7 = 9574 | |shield_max_syn7 = 9574 | ||
|shield_regen_syn7 = | |shield_regen_syn7 = 138 | ||
|vision_radius_syn7 = 3250 | |vision_radius_syn7 = 3250 | ||
|lock_time_syn7 = 1 | |lock_time_syn7 = 1 | ||
Line 227: | Line 227: | ||
|hull_max_syn8 = 4974 | |hull_max_syn8 = 4974 | ||
|shield_max_syn8 = 9574 | |shield_max_syn8 = 9574 | ||
|shield_regen_syn8 = | |shield_regen_syn8 = 138 | ||
|vision_radius_syn8 = 3500 | |vision_radius_syn8 = 3500 | ||
|lock_time_syn8 = 1 | |lock_time_syn8 = 1 | ||
Line 247: | Line 247: | ||
|hull_max_syn9 = 5015 | |hull_max_syn9 = 5015 | ||
|shield_max_syn9 = 9654 | |shield_max_syn9 = 9654 | ||
|shield_regen_syn9 = | |shield_regen_syn9 = 138 | ||
|vision_radius_syn9 = 3500 | |vision_radius_syn9 = 3500 | ||
|lock_time_syn9 = 1 | |lock_time_syn9 = 1 | ||
Line 267: | Line 267: | ||
|hull_max_syn10 = 5015 | |hull_max_syn10 = 5015 | ||
|shield_max_syn10 = 9734 | |shield_max_syn10 = 9734 | ||
|shield_regen_syn10 = | |shield_regen_syn10 = 138 | ||
|vision_radius_syn10 = 3750 | |vision_radius_syn10 = 3750 | ||
|lock_time_syn10 = 1 | |lock_time_syn10 = 1 |
Latest revision as of 13:16, 20 November 2020
Survivability* | 19245 |
Hull | 5015 |
Shield | 9734 |
Energy | 720 |
Speed | 308 |
Available from the beginning:
Maximum speed increased by 5%.
Available at experience level 2:
Afterburner energy draw reduced by 20%.
Available at experience level 4:
Energy consumption of "Tackler modules" reduced by 20%.
Available at experience level 8:
Critical damage increased by 20%.
Weapons | |
Active modules | |
Ship modifiers | |
Engine | |
Capacitor | |
Shield | |
Hull | |
CPU |
Special module |
Buying price | 8400000 |
Selling price | 2100000 |
* All specifications are shown for the ship with the maximum level of experience (10) without equipment
General information
Faction: JERICHO
Class: Fighter
Role: Tackler
Rank: 14
Description
A Tackler's objective is to find and destroy enemy Recon and Covert Ops ships. Active modules reduce the enemy's speed and temporarily weaken their shields and armour.
The Sword AE fighter project is probably the only opportunity for the Bosco Family not to incur losses in the development of its latest fighter "Sword". However, according to the reviews of military test pilots, the head of the Bosco Family can sleep peacefully - this candidate for the Army of Frontier has no chance of failure. A special feature of the fighter was the original direct neural control system, in which the pilot is actually in a state of meditation, while maintaining full communication with the outside world, but at the same time suppressing the emotional part of consciousness. Thanks to this, a well-trained pilot could find a way out of the most difficult combat situations.
Available equipment
Missile slot
Active Role Modules
Active Multipurpose Modules
Tables of ship's technical characteristics
Ship's resistance to incoming damage
Shield resistance | Hull resistance | ||||
---|---|---|---|---|---|
to thermal weapon, (pts.) | to kinetic weapon, (pts.) | to EM weapon, (pts.) | to thermal weapon, (pts.) | to kinetic weapon, (pts.) | to EM weapon, (pts.) |
35 | 65 | 5 | 35 | 5 | 65 |
Ship's characteristics on different experience levels
Level | Energy | Hull, (pts.) | Shield | Sensors | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
capacity, (pts.) | for afterburner, (pts./s) | regeneration, (pts./s) | capacity, (pts.) | regeneration, (pts./s) | range, (m) | target lock time, (s) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Ship's speed on different experience levels
Level | Speed | Acceleration, (m/s2) | Strafe, (m/s) | Pitch, (deg./s) | Roll, (deg./s) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
march, (m/s) | afterburner, (m/s) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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