Brave: Difference between revisions
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|lock_time_syn10 = 3 | |lock_time_syn10 = 3 | ||
<!-- Default bonus block --> | <!-- Default bonus block --> | ||
|damage_mul = ''' | |damage_mul = '''15%''' | ||
|damage_mul_synLvl = 0 | |damage_mul_synLvl = 0 | ||
|destr_closedmg = '''2,5''' | |||
|destr_closedmg_synLvl = 0 | |||
<!-- Synergy unlocked bonus block --> | <!-- Synergy unlocked bonus block --> | ||
|hull_resist_thermal_add_1 = '''30 pts''' | |hull_resist_thermal_add_1 = '''30 pts''' |
Revision as of 14:50, 9 July 2020
Survivability* | 184605 |
Hull | 137214 |
Shield | 22361 |
Energy | 3744 |
Speed | 102 |
Available from the beginning:
Main weapon damage increased by 15%.
Incoming melee damage is multiplied by 2,5.
Available at experience level 2:
Hull resistance to thermal damage increased by 30 pts.
Available at experience level 4:
Should be chosen
Available at experience level 8:
Should be chosen
Weapons | |
Active modules | |
not preinstalled | |
Special module |
Cost of manufacturing | 3000000 |
Cost of refitting | 500000 |
* All specifications are shown for the ship with the maximum level of experience (10) without equipment
General information
Faction: Empire
Class: Destroyer
Role: Suppressor
Rank: 11
Description
This is a highly customisable ship obtained through crafting.
Craft ships are made from parts that can be assembled in the workshop. When creating a ship, you can configure the number of slots for each type of modifier (engine, capacitor, shield, hull, computer; maximum slots of one type are 3). Total distribution slots — 9.
Destroyer is a huge and powerful ship, that deals a lot of damage. Terrible enemies of other classes of ships at long range, capable of supporting their team with dense fire and special abilities. For their power and range destroyers pay high vulnerability in melee and additional damage from the loss of modules.
Destroyer ‘Brave’ was developed by a team of talented civil engineers commissioned by the Ministry of Defense of the Empire. The design bureau had initially planned to deal only with projects for peaceful times. Unfortunately, in a state of war the Empire was not ready to allow such spending. Engineers had to resort to various tricks — they combined their civil projects with the development of the new destroyer. This made the Empire reconsider its spending. The project was a success. The new destroyer passed all the tests with flying colours and was swiftly adopted. To the delight of pilots the destroyer had a comfortable cabin, just like civilian ships.
Manufacturing
Special module
You must select one of the following special modules. If there is one special module, you won't have to choose.
Bonuses
You must select one bonus for each level. If there is one bonus on a level, you won't have to choose.
Hull resistance to thermal damage increased by 30 pts. | |
Hull resistance to EM damage increased by 33 pts. | |
Hull resistance to kinetic damage increased by 27 pts. | |
Power of Suppressor Class modules increased by 10%. | |
Cooldown time of Suppressor Class modules decreased by 15%. | |
Energy drain of of Suppressor Class modules decreased by 25%. |
Available equipment
Missile slot
Active Role Modules
Active Multipurpose Modules
Ship modifiers
Engine
Ship has no engine slots
Capacitor
Ship has no capacitor slots
Shield
Ship has no shield slots
Hull
Ship has no hull slots
CPU
Ship has no CPU slots
Tables of ship's technical characteristics
Ship's resistance to incoming damage
Shield resistance | Hull resistance | ||||
---|---|---|---|---|---|
to thermal weapon, (pts.) | to kinetic weapon, (pts.) | to EM weapon, (pts.) | to thermal weapon, (pts.) | to kinetic weapon, (pts.) | to EM weapon, (pts.) |
0 | 30 | -30 | 15 | -15 | 45 |
Ship's characteristics on different experience levels
Level | Energy | Hull, (pts.) | Shield | Sensors | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
capacity, (pts.) | for afterburner, (pts./s) | regeneration, (pts./s) | capacity, (pts.) | regeneration, (pts./s) | range, (m) | target lock time, (s) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
Ship's speed on different experience levels
Level | Speed | Acceleration, (m/s2) | Strafe, (m/s) | Pitch, (deg./s) | Roll, (deg./s) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
march, (m/s) | afterburner, (m/s) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|