Restoring projector: Difference between revisions

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==Description==
==Description==
:Forms a beam in the direction of your aim with a range of '''3500''' m. for '''7''' s.  
:Forms a '''350''' m. radius beam in the direction of your aim with a range of '''3500''' m. for '''7''' s.  
:Allies caught in the beam regenerate '''500''' of hull and shield pts. per sec.
:Allies caught in the beam regenerate '''500''' of hull and shield pts. per sec.



Revision as of 18:35, 3 December 2023

Restoring projector
Restoring projector

Type: Active module.

Group: Engineering modules.

For ranks: 13-17.

For ship: Octopus

Description

Forms a 350 m. radius beam in the direction of your aim with a range of 3500 m. for 7 s.
Allies caught in the beam regenerate 500 of hull and shield pts. per sec.

Characteristics

Parameters Restoring projector 17
Mk.1 Mk.2 Mk.3 Mk.4
Energy consumption 220 en. -40 en. -40 en. -40 en.
Energy consumption per sec. 500 en./s.
Recharge 50 s. -4 s. -3 s. -3 s.
Cost Manufacturing 1228500 2457000 5733000


Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions