Jump system 'Kapkan': Difference between revisions
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(Balance 1.11.12) |
m (U38594143 moved page Jump system "Kapkan" to Jump system 'Kapkan') |
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Revision as of 15:03, 14 March 2024
Type: Transportation module.
Group: Suppressor Class modules.
For ranks: 13-17.
For ship: Ze'Ta
Description
- The ship jumps forward with a short delay.
- A crystalline trap with 6000 durability pts. and a 500 m. range is placed at the jump's starting position.
- The enemy ships in this zone can't move. After a while, the trap self-destructs.
- Your other teleport jumps (Wormhole projector, Teleportation sphere) are blocked until the module recharges.
Characteristics
Parameters | Jump system "Kapkan" 17 | |||
---|---|---|---|---|
Mk.1 | Mk.2 | Mk.3 | Mk.4 | |
Jump range | 2000 m. | +250 m. | +250 m. | +250 m. |
Delay | 3 s. | -0.2 s. | -0.2 s. | -0.2 s. |
Active time (trap) | 7 s. | +2 s. | +2 s. | +2 s. |
Module durability | 3500 pts. | |||
Recovery time on destruction | 130 s. | |||
Damage on destruction | 5000 dmg. | |||
Host damage | 2100 dmg. | -120 dmg. | -60 dmg. | -60 dmg. |
Energy consumption | 700 en. | -40 en. | -20 en. | -20 en. |
Recharge | 50 s. | -2 s. | -2 s. | -2 s. |
Cost | Manufacturing | 742500 | 1485000 | 3465000 |
Gallery