Fuse Blaster: Difference between revisions
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(explosion/trigger) |
(Balance 1.12.1) |
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| Line 30: | Line 30: | ||
|-align="center" | |-align="center" | ||
|DPS (EM) | |DPS (EM) | ||
| | | 487 dmg./s. | ||
| +19 dmg./s. | |||
| +18 dmg./s. | |||
| +15 dmg./s. | |||
| +12 dmg./s. | | +12 dmg./s. | ||
|-align="center" | |-align="center" | ||
|Damage (EM) | |Damage (EM) | ||
| | | 974 dmg. | ||
| + | | +37 dmg. | ||
| +36 dmg. | |||
| +30 dmg. | |||
| +24 dmg. | | +24 dmg. | ||
|-align="center" | |-align="center" | ||
|Rate of fire | |Rate of fire | ||
| Line 68: | Line 68: | ||
|-align="center" | |-align="center" | ||
|Overheating/cooling | |Overheating/cooling | ||
|colspan="5"| 8/ | |colspan="5"| 8/2 s. | ||
|-align="center" | |-align="center" | ||
|Cost | |Cost | ||
Latest revision as of 22:05, 28 January 2024

Type: EM weapon.
For ranks: 8-12.
Munitions:
Description
- A powerful electromagnetic weapon with explosive damage. Explosion damage depends on target size.
Characteristics
- Parameters are shown without ship bonuses and modifiers for the 1 weapon.
- Damage per second and per shot increase depending on the number of weapons mounted on the ship.
- Some damage parameters are rounded to integer values.
| Parameters | Fuse Blaster 12 | ||||
|---|---|---|---|---|---|
| Mk.1 | Mk.2 | Mk.3 | Mk.4 | Mk.5 | |
| DPS (EM) | 487 dmg./s. | +19 dmg./s. | +18 dmg./s. | +15 dmg./s. | +12 dmg./s. |
| Damage (EM) | 974 dmg. | +37 dmg. | +36 dmg. | +30 dmg. | +24 dmg. |
| Rate of fire | 30 rounds/min | ||||
| Trigger radius | 60 m. | ||||
| Explosion radius | 160 m. | ||||
| Critical chance | 10% | ||||
| Critical damage bonus | 50% | ||||
| Projectile speed | 8000 m/s | ||||
| Firing range (max.) | 4000 m. | ||||
| Spread | 1 deg. | ||||
| Overheating/cooling | 8/2 s. | ||||
| Cost | Can be picked up from destroyed enemies in the zone Control Post | 225000 |
450000 |
1050000 |
Manufacturing |
Gallery













