Spartacus: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 269: | Line 269: | ||
|lock_time_syn10 = 2 | |lock_time_syn10 = 2 | ||
<!-- Default bonus block --> | <!-- Default bonus block --> | ||
| | |damage_mul_1 = 7% | ||
| | |damage_mul_1_synLvl = 0 | ||
<!-- Synergy unlocked bonus block --> | <!-- Synergy unlocked bonus block --> | ||
| | |energy_regen_mul_1 = 25% | ||
| | |energy_regen_mul_1_synLvl = 2 | ||
|module_command_energy_cost_mul = | |module_command_energy_cost_mul = 20% | ||
|module_command_energy_cost_mul_synLvl = 4 | |module_command_energy_cost_mul_synLvl = 4 | ||
|energy_regen_mul = 20% | |energy_regen_mul = 20% | ||
|energy_regen_mul_synLvl = 8 | |energy_regen_mul_synLvl = 8 | ||
}} | }} |
Revision as of 19:06, 24 September 2016
Spartacus
Accumulates 5% free experience
The maximum level of experience — 10
Survivability* | 15194 |
Hull | 8253 |
Shield | 4961 |
Energy | 662 |
Speed | 231 |
Available from the beginning:
Main weapon damage increased by 7%.
Available at experience level 2:
Energy regeneration speed increased by 25%.
Available at experience level 4:
Energy consumption of "Command modules" reduced by 20%.
Available at experience level 8:
Energy regeneration speed increased by 20%.
Equipment upon purchase
Weapons | |
Active modules | |
Ship modifiers | |
Engine | |
Capacitor | |
Shield | |
Hull | |
CPU |
Special module | File:Energyshieldcommander.png |
Buying price | 6200000 |
Selling price | 1550000 |
* All specifications are shown for the ship with the maximum level of experience (10) without equipment
General information
Faction: EMPIRE
Class: Fighter
Role: Command
Rank: 11
Description
Command ships are spearheading the offence. Diffusion Shield covers them from enemy fire, while decent hull and shield ensure their longevity. Command ships are particularly strong in groups.
Available equipment
Missile slot
Active Role Modules
Active Multipurpose Modules
Tables of ship's technical characteristics
Ship's resistance to incoming damage
Shield resistance | Hull resistance | ||||
---|---|---|---|---|---|
to thermal weapon, (pts.) | to kinetic weapon, (pts.) | to EM weapon, (pts.) | to thermal weapon, (pts.) | to kinetic weapon, (pts.) | to EM weapon, (pts.) |
10 | 40 | -20 | 25 | -5 | 55 |
Ship's characteristics on different experience levels
Level | Energy | Hull, (pts.) | Shield | Sensors | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
capacity, (pts.) | for afterburner, (pts./s) | regeneration, (pts./s) | capacity, (pts.) | regeneration, (pts./s) | range, (m) | target lock time, (s) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
Ship's speed on different experience levels
Level | Speed | Acceleration, (m/s2) | Strafe, (m/s) | Pitch, (deg./s) | Roll, (deg./s) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
march, (m/s) | afterburner, (m/s) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|