Rhi-no: Difference between revisions
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|ShipName = Rhi-no | |ShipName = Rhi-no | ||
|ShipLOR = A Tackler's objective is to find and destroy enemy Recon and Covert Ops ships. Active modules reduce the enemy's speed and temporarily weaken their shields and armour. | |ShipLOR = A Tackler's objective is to find and destroy enemy Recon and Covert Ops ships. Active modules reduce the enemy's speed and temporarily weaken their shields and armour. | ||
This ship has always been famous for its stamina and speed, especially after the momentous battle during the war for the independence of the Federation. Then the attackers "Rhi-no" formed the basis of a distracting detachment, which was supposed to detain the Imperial reinforcements. The battle lasted several days, as a result of which almost all the ships of the Empire were damaged, and the Federation detachment lost only one ship. Since then, "Rhi-no" called "the ship, which can fly unnoticed the entire galaxy." | |||
|shipClass_text = Fighter | |shipClass_text = Fighter | ||
|shipClass_link = Fighter | |shipClass_link = Fighter | ||
Line 14: | Line 16: | ||
|raceNameLink = FEDERATION | |raceNameLink = FEDERATION | ||
|raceImage = federation.png | |raceImage = federation.png | ||
|specialAbility_text = ODG | |specialAbility_text = ODG 'Chameleon' | ||
|specialAbility_link = ODG | |specialAbility_link = ODG 'Chameleon' | ||
|specialAbility_icon = | |specialAbility_icon = Tackler chamelion.png | ||
|price = 1430 | |price = 1430 | ||
|currency = GS | |currency = GS | ||
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|module_cpu_count = 1 | |module_cpu_count = 1 | ||
<!-- Stock fit --> | <!-- Stock fit --> | ||
|stock_WEAPON_01 = [[File: | |stock_WEAPON_01 = [[File:Assault Railgun 8.jpg|link=Assault Railgun|Assault Railgun 8|70px]] | ||
|stock_AMMO_01 = [[File:RailUp1_Icon.png|50px|link=Explosive Shells]] | |stock_AMMO_01 = [[File:RailUp1_Icon.png|50px|link=Explosive Shells]] | ||
|stock_MISSILE_01 = [[File:SpaceMissile_Standart.png|link=Standard missiles|50px]] | |stock_MISSILE_01 = [[File:SpaceMissile_Standart.png|link=Standard missiles|50px]] | ||
|stock_ACTIVE_01 = [[File: | |stock_ACTIVE_01 = [[File:Target_Painter.png |link=Target Painter|70px]] | ||
|stock_ACTIVE_02 = [[File: | |stock_ACTIVE_02 = [[File:Sentry_Drone_module.png |link=Sentry Drone|70px]] | ||
|stock_ACTIVE_03 = [[File: | |stock_ACTIVE_03 = [[File:Engine_Suppressor.png |link=Engine Suppressor|70px]] | ||
|stock_ENGINE_MOD_01 = [[File: | |stock_ACTIVE_04 = [[File:RepairDronesMedium_Icon.png |link=Repair Kit M|70px]] | ||
|stock_CAPACITOR_MOD_01 = [[File: | |stock_ENGINE_MOD_01 = [[File:KatalizatorInjector Icon.png |link=Catalyst Injector|60px]] | ||
|stock_SHIELD_MOD_01 = [[File: | |stock_ENGINE_MOD_02 = [[File:CollisionComp Icon.png |link=Collision Compensator|60px]] | ||
|stock_CPU_MOD_01 = [[File: | |stock_CAPACITOR_MOD_01 = [[File:ImplsDischarger Icon.png |link=Pulse Discharger|60px]] | ||
|stock_CAPACITOR_MOD_02 = [[File:ExtCapacitorBattary Icon.png |link=Leak Stabilizer|60px]] | |||
|stock_SHIELD_MOD_01 = [[File:AddShldGen Icon.png |link=Asynchronous Shield Projector|60px]] | |||
|stock_ARMOR_MOD_01 = [[File:ArmorPlates Icon.png |link=Reinforced Beams|60px]] | |||
|stock_CPU_MOD_01 = [[File:TurboScanner Icon.png |link=Overclocked CPU|60px]] | |||
|stock_CPU_MOD_02 = [[File:ProtonWall Icon.png |link='Proton Wall' System|60px]] | |||
<!-- Technical specifications block --> | <!-- Technical specifications block --> | ||
|module_active_count = | |module_active_count = 4 | ||
|module_engine_count = | |module_engine_count = 2 | ||
|module_hull_count = | |module_hull_count = 1 | ||
|module_shield_count = 1 | |module_shield_count = 1 | ||
|module_capacitor_count = | |module_capacitor_count = 2 | ||
|module_cpu_count = | |module_cpu_count = 2 | ||
<!-- Damage resist subblock --> | <!-- Damage resist subblock --> | ||
|hull_resist_thermal = 25 | |hull_resist_thermal = 25 | ||
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<!-- Synergy = 8 --> | <!-- Synergy = 8 --> | ||
|synLevel_syn8 = 8 | |synLevel_syn8 = 8 | ||
|max_speed_syn8 = | |max_speed_syn8 = 363 | ||
|max_speed_boost_syn8 = | |max_speed_boost_syn8 = 436 | ||
|acceleration_syn8 = 100 | |acceleration_syn8 = 100 | ||
|acceleration_boost_syn8 = 200 | |acceleration_boost_syn8 = 200 | ||
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|rot_speed_y_syn8 = 72 | |rot_speed_y_syn8 = 72 | ||
|rot_speed_z_syn8 = 66 | |rot_speed_z_syn8 = 66 | ||
|energy_max_syn8 = | |energy_max_syn8 = 611 | ||
|energy_regen_syn8 = | |energy_regen_syn8 = 124 | ||
|hull_max_syn8 = 5130 | |hull_max_syn8 = 5130 | ||
|shield_max_syn8 = 4766 | |shield_max_syn8 = 4766 | ||
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<!-- Default bonus block --> | <!-- Default bonus block --> | ||
<!-- Synergy unlocked bonus block --> | <!-- Synergy unlocked bonus block --> | ||
|boost_energy_cost_per_second_mul = 20% | |boost_energy_cost_per_second_mul = '''20%''' | ||
|boost_energy_cost_per_second_mul_synLvl = 2 | |boost_energy_cost_per_second_mul_synLvl = 2 | ||
|spell_propulsion_jam_param_mul = 25% | |spell_propulsion_jam_param_mul = '''25%''' | ||
|spell_propulsion_jam_param_mul_synLvl = 4 | |spell_propulsion_jam_param_mul_synLvl = 4 | ||
}} | }} | ||
[[Category:Ships]] | |||
[[Category:Federation ships]] | [[Category:Federation ships]] | ||
[[Category:Fighter ships]] | [[Category:Fighter ships]] | ||
[[Category:Tackler ships]] | [[Category:Tackler ships]] |
Revision as of 14:39, 25 April 2019
+50% credits
Doesn't need repairs, +2 cargo spaces
Earns x2 experience
Survivability* | 11232 |
Hull | 5130 |
Shield | 4766 |
Energy | 611 |
Speed | 363 |
Available from the beginning:
Afterburner energy draw reduced by 20%.
Effects of "Tackler modules" increased by 25%.
Weapons | |
Active modules | |
Ship modifiers | |
Engine | |
Capacitor | |
Shield | |
Hull | |
CPU |
Special module |
Buying price | 1430 |
* All specifications are shown for the ship with the maximum level of experience (8) without equipment
General information
Faction: FEDERATION
Class: Fighter
Role: Tackler
Rank: 6
Description
This ship belongs to the premium technology
Premium ships bring their pilots more credits and experience. Moreover, they do not require repair, have 2 more cargo slots for Open World than standard ships and also the maximum level of experience when buying! And, finally, you can install all the “unique and for the premium ships of the same role” weapons, modules and modifiers (maximum 2).
A Tackler's objective is to find and destroy enemy Recon and Covert Ops ships. Active modules reduce the enemy's speed and temporarily weaken their shields and armour.
This ship has always been famous for its stamina and speed, especially after the momentous battle during the war for the independence of the Federation. Then the attackers "Rhi-no" formed the basis of a distracting detachment, which was supposed to detain the Imperial reinforcements. The battle lasted several days, as a result of which almost all the ships of the Empire were damaged, and the Federation detachment lost only one ship. Since then, "Rhi-no" called "the ship, which can fly unnoticed the entire galaxy."
Available equipment
Missile slot
Active Role Modules
Active Multipurpose Modules
Tables of ship's technical characteristics
Ship's resistance to incoming damage
Shield resistance | Hull resistance | ||||
---|---|---|---|---|---|
to thermal weapon, (pts.) | to kinetic weapon, (pts.) | to EM weapon, (pts.) | to thermal weapon, (pts.) | to kinetic weapon, (pts.) | to EM weapon, (pts.) |
10 | 40 | -20 | 25 | -5 | 55 |
Ship's characteristics on different experience levels
Level | Energy | Hull, (pts.) | Shield | Sensors | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
capacity, (pts.) | for afterburner, (pts./s) | regeneration, (pts./s) | capacity, (pts.) | regeneration, (pts./s) | range, (m) | target lock time, (s) | |||||||||||
|
Ship's speed on different experience levels
Level | Speed | Acceleration, (m/s2) | Strafe, (m/s) | Pitch, (deg./s) | Roll, (deg./s) | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
march, (m/s) | afterburner, (m/s) | |||||||||||||||
|