Rhi-no: Difference between revisions

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|ShipName = Rhi-no
|ShipName = Rhi-no
|ShipLOR = A Tackler's objective is to find and destroy enemy Recon and Covert Ops ships. Active modules reduce the enemy's speed and temporarily weaken their shields and armour.
|ShipLOR = A Tackler's objective is to find and destroy enemy Recon and Covert Ops ships. Active modules reduce the enemy's speed and temporarily weaken their shields and armour.
This ship has always been famous for its stamina and speed, especially after the momentous battle during the war for the independence of the Federation. Then the attackers "Rhi-no" formed the basis of a distracting detachment, which was supposed to detain the Imperial reinforcements. The battle lasted several days, as a result of which almost all the ships of the Empire were damaged, and the Federation detachment lost only one ship. Since then, "Rhi-no" called "the ship, which can fly unnoticed the entire galaxy."
|shipClass_text = Fighter
|shipClass_text = Fighter
|shipClass_link = Fighter
|shipClass_link = Fighter
Line 14: Line 16:
|raceNameLink = FEDERATION
|raceNameLink = FEDERATION
|raceImage = federation.png
|raceImage = federation.png
|specialAbility_text = ODG “Chameleon”
|specialAbility_text = ODG 'Chameleon'
|specialAbility_link = ODG “Chameleon”
|specialAbility_link = ODG 'Chameleon'
|specialAbility_icon = cloakingdevice_basic.png
|specialAbility_icon = Tackler chamelion.png
|price = 1430
|price = 1430
|currency = GS
|currency = GS
Line 32: Line 34:
|module_cpu_count = 1
|module_cpu_count = 1
<!-- Stock fit -->
<!-- Stock fit -->
|stock_WEAPON_01 = [[File:Railgun_Basic_Icon.png|link=Assault Railgun|50px]]
|stock_WEAPON_01 = [[File:Assault Railgun 8.jpg|link=Assault Railgun|Assault Railgun 8|70px]]
|stock_AMMO_01 = [[File:RailUp1_Icon.png|50px|link=Explosive Shells]]
|stock_AMMO_01 = [[File:RailUp1_Icon.png|50px|link=Explosive Shells]]
|stock_MISSILE_01 = [[File:SpaceMissile_Standart.png|link=Standard missiles|50px]]
|stock_MISSILE_01 = [[File:SpaceMissile_Standart.png|link=Standard missiles|50px]]
|stock_ACTIVE_01 = [[File:TargetPainter_Icon.png|link=Target Painter|50px]]
|stock_ACTIVE_01 = [[File:Target_Painter.png                 |link=Target Painter|70px]]
|stock_ACTIVE_02 = [[File:GuidedDron_Icon.png|link=Sentry Drone|50px]]
|stock_ACTIVE_02 = [[File:Sentry_Drone_module.png           |link=Sentry Drone|70px]]
|stock_ACTIVE_03 = [[File:WebPropulsion_Icon.png|link=Engine Suppressor|50px]]
|stock_ACTIVE_03 = [[File:Engine_Suppressor.png             |link=Engine Suppressor|70px]]
|stock_ENGINE_MOD_01 = [[File:CollisionComp_Icon.png|link=Collision Compensator|50px]]
|stock_ACTIVE_04 = [[File:RepairDronesMedium_Icon.png        |link=Repair Kit M|70px]]
|stock_CAPACITOR_MOD_01 = [[File:ExtCapacitorBattary_Icon.png|link=Leak Stabilizer|50px]]
|stock_ENGINE_MOD_01 = [[File:KatalizatorInjector Icon.png      |link=Catalyst Injector|60px]]
|stock_SHIELD_MOD_01 = [[File:ResistShieldEMP_Icon.png|link=EM-diffuser|50px]]
|stock_ENGINE_MOD_02 = [[File:CollisionComp Icon.png             |link=Collision Compensator|60px]]
|stock_CPU_MOD_01 = [[File:ProtonWall_Icon.png|link=Proton Wall System|50px]]
|stock_CAPACITOR_MOD_01 = [[File:ImplsDischarger Icon.png           |link=Pulse Discharger|60px]]
|stock_CAPACITOR_MOD_02 = [[File:ExtCapacitorBattary Icon.png      |link=Leak Stabilizer|60px]]
|stock_SHIELD_MOD_01 = [[File:AddShldGen Icon.png               |link=Asynchronous Shield Projector|60px]]
|stock_ARMOR_MOD_01 = [[File:ArmorPlates Icon.png              |link=Reinforced Beams|60px]]
|stock_CPU_MOD_01 = [[File:TurboScanner Icon.png              |link=Overclocked CPU|60px]]
|stock_CPU_MOD_02 = [[File:ProtonWall Icon.png               |link='Proton Wall' System|60px]]
<!-- Technical specifications block -->
<!-- Technical specifications block -->
|module_active_count = 3
|module_active_count = 4
|module_engine_count = 1
|module_engine_count = 2
|module_hull_count = 0
|module_hull_count = 1
|module_shield_count = 1
|module_shield_count = 1
|module_capacitor_count = 1
|module_capacitor_count = 2
|module_cpu_count = 1
|module_cpu_count = 2
<!-- Damage resist subblock -->
<!-- Damage resist subblock -->
|hull_resist_thermal = 25
|hull_resist_thermal = 25
Line 64: Line 71:
<!-- Synergy = 8 -->
<!-- Synergy = 8 -->
|synLevel_syn8 = 8
|synLevel_syn8 = 8
|max_speed_syn8 = 303
|max_speed_syn8 = 363
|max_speed_boost_syn8 = 364
|max_speed_boost_syn8 = 436
|acceleration_syn8 = 100
|acceleration_syn8 = 100
|acceleration_boost_syn8 = 200
|acceleration_boost_syn8 = 200
Line 75: Line 82:
|rot_speed_y_syn8 = 72
|rot_speed_y_syn8 = 72
|rot_speed_z_syn8 = 66
|rot_speed_z_syn8 = 66
|energy_max_syn8 = 583
|energy_max_syn8 = 611
|energy_regen_syn8 = 118.7
|energy_regen_syn8 = 124
|hull_max_syn8 = 5130
|hull_max_syn8 = 5130
|shield_max_syn8 = 4766
|shield_max_syn8 = 4766
Line 84: Line 91:
<!-- Default bonus block -->
<!-- Default bonus block -->
<!-- Synergy unlocked bonus block -->
<!-- Synergy unlocked bonus block -->
|boost_energy_cost_per_second_mul = 20%
|boost_energy_cost_per_second_mul = '''20%'''
|boost_energy_cost_per_second_mul_synLvl = 2
|boost_energy_cost_per_second_mul_synLvl = 2
|spell_propulsion_jam_param_mul = 25%
|spell_propulsion_jam_param_mul = '''25%'''
|spell_propulsion_jam_param_mul_synLvl = 4
|spell_propulsion_jam_param_mul_synLvl = 4
}}
}}


[[Category:Ships]]
[[Category:Federation ships]]
[[Category:Federation ships]]
[[Category:Fighter ships]]
[[Category:Fighter ships]]
[[Category:Tackler ships]]
[[Category:Tackler ships]]

Revision as of 14:39, 25 April 2019

Rhi-no
Accumulates 20% free experience
+50% credits
Doesn't need repairs, +2 cargo spaces
Earns x2 experience

The maximum level of experience — 8

Survivability* 11232
Hull 5130
Shield 4766
Energy 611
Speed 363

Available from the beginning:
Afterburner energy draw reduced by 20%.
Effects of "Tackler modules" increased by 25%.


Equipment upon purchase
Weapons
Assault Railgun 8
Active modules
Ship modifiers
Engine
Capacitor
Shield
Hull
CPU

Special module


Buying price 1430



* All specifications are shown for the ship with the maximum level of experience (8) without equipment

General information

Faction: FEDERATION
Class: Fighter
Role: Tackler
Rank: 6

Description

This ship belongs to the premium technology
Premium ships bring their pilots more credits and experience. Moreover, they do not require repair, have 2 more cargo slots for Open World than standard ships and also the maximum level of experience when buying! And, finally, you can install all the “unique and for the premium ships of the same role” weapons, modules and modifiers (maximum 2).

A Tackler's objective is to find and destroy enemy Recon and Covert Ops ships. Active modules reduce the enemy's speed and temporarily weaken their shields and armour.

This ship has always been famous for its stamina and speed, especially after the momentous battle during the war for the independence of the Federation. Then the attackers "Rhi-no" formed the basis of a distracting detachment, which was supposed to detain the Imperial reinforcements. The battle lasted several days, as a result of which almost all the ships of the Empire were damaged, and the Federation detachment lost only one ship. Since then, "Rhi-no" called "the ship, which can fly unnoticed the entire galaxy."

Available equipment

Weapons
Singularity Cannon 7 Assault Railgun 8 Gauss Cannon 6 Flux Phaser 8

Missile slot

Active Role Modules


Active Multipurpose Modules

Ship modifiers
Engine

Capacitor

Shield

Hull

CPU

Tables of ship's technical characteristics

Ship's resistance to incoming damage

Shield resistance Hull resistance
to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.) to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.)
10 40 -20 25 -5 55

Ship's characteristics on different experience levels

Level Energy Hull, (pts.) Shield Sensors
capacity, (pts.) for afterburner, (pts./s) regeneration, (pts./s) capacity, (pts.) regeneration, (pts./s) range, (m) target lock time, (s)
8 611 106 124 5130 4766 107 3500 1

Ship's speed on different experience levels

Level Speed Acceleration, (m/s2) Strafe, (m/s) Pitch, (deg./s) Roll, (deg./s)
march, (m/s) afterburner, (m/s)
8 363 436 100 88 72 66



Ships
Interceptors Fighters Frigates Destroyers