'Kai' fission launcher: Difference between revisions

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(Balance (1.6.3a))
(Balance (1.6.3a))
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|colspan="4"| 6000 m.
|colspan="4"| 4000 m.
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|Overheating/cooling
|Overheating/cooling

Revision as of 11:57, 27 June 2019

"Kai" fission launcher
"Kai" fission launcher

Type: "Ellydium" destroyer weapon.

For ship: Ze'Ta

For ranks: 8-12, 11-17.

Munitions:

Description

Launches a cloud of shards dealing damage.
Quickly activating the module sends one small shard.
The cloud restores 1500 durability pts. to nearby swarms on hit.

Characteristics

Parameters are shown without ship bonuses and modifiers for the 1 weapon.
Damage per second and per shot increase depending on the number of weapons mounted on the ship.
Some damage parameters are rounded to integer values.
Parameters "Kai" fission launcher 12 "Kai" fission launcher 17
Mk.1 Mk.2 Mk.3 Mk.4 Mk.1 Mk.2 Mk.3 Mk.4
DPS (kinetic) 494 dmg./s. +19,5 dmg./s. +18 dmg./s. +15 dmg./s. 513 dmg./s. +18 dmg./s. +19,5 dmg./s. +15 dmg./s.
Damage (kinetic) 329 dmg. +13 dmg. +12 dmg. +10 dmg. 342 dmg. +12 dmg. +13 dmg. +8 dmg.
Rate of fire 90 rounds/min 90 rounds/min
Critical chance 7% 7%
Critical damage bonus 50% 50%
Projectile speed 1500 m./s. 1500 m./s.
Firing range (max.) 4000 m. 4000 m.
Overheating/cooling 10/2 s. 10/2 s.
Cost Manufacturing 225000 450000 1050000 Manufacturing 675000 1350000 3150000


Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions