'Master Sinobi' auto-jump: Difference between revisions

From Star Conflict Wiki
Jump to navigation Jump to search
(Created page with "__NOTOC__ 'Master Sinobi' auto-jump|100px|left '''Type:''' Ship modifier. '''Group:''' Capacitor modifiers. '''For rank...")
 
(Balance 1.9.0a)
Line 9: Line 9:


'''For ship type:''' [[Iron Harpy]], [[Dragon]] and premium ships of the role {{Long Range}}
'''For ship type:''' [[Iron Harpy]], [[Dragon]] and premium ships of the role {{Long Range}}


==Description==
==Description==
Line 15: Line 14:
:Can only activate once a certain time.
:Can only activate once a certain time.
:You can place only one modifier.
:You can place only one modifier.


==Characteristics==
==Characteristics==
Line 33: Line 31:
|-align="center"
|-align="center"
|Jump range
|Jump range
| 1000 m.
| 2200 m.
| +100 m.
| +100 m.
| +100 m.
| +100 m.
| +100 m.
| +100 m.
| 1000 m.
| 2200 m.
| +100 m.
| +100 m.
| +100 m.
| +100 m.

Revision as of 13:26, 29 June 2021

'Master Sinobi' auto-jump
'Master Sinobi' auto-jump

Type: Ship modifier.

Group: Capacitor modifiers.

For ranks: 2-6, 11-17.

For ship type: Iron Harpy, Dragon and premium ships of the role

Description

When shields are lost, the ship jumps backwards.
Can only activate once a certain time.
You can place only one modifier.

Characteristics

Parameters 'Master Sinobi' auto-jump 6 'Master Sinobi' auto-jump 17
Mk.1 Mk.2 Mk.3 Mk.4 Mk.1 Mk.2 Mk.3 Mk.4
Jump range 2200 m. +100 m. +100 m. +100 m. 2200 m. +100 m. +100 m. +100 m.
Recharge 100 s. -15 s. -10 s. -15 s. 100 s. -15 s. -10 s. -15 s.
Cost Can be picked up from destroyed enemies in the zone Ontregos Drift 14300 28500 66500 Can be picked up from destroyed enemies in the zone Transport Hub 427500 855000 1995000


Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions