Emergency hack system: Difference between revisions
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(Created page with "__NOTOC__ Emergency hack system|100px|left '''Type:''' Ship modifier. '''Group:''' Hull modifiers. '''For ranks:''' 13-17. ...") |
(Balance (1.7.4a)) |
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'''For ship:''' [[Zhen]] {{ECM}} | '''For ship:''' [[Zhen]] {{ECM}} | ||
==Description== | ==Description== | ||
:When ship durability is critical, it becomes transparent to projectiles, missiles, laser beams and explosions for '''2,5''' s. and prevents enemies from locking targets for '''2,5''' s. | :When ship durability is critical, it becomes transparent to projectiles, missiles, laser beams and explosions for '''2,5''' s. and prevents enemies from locking targets for '''2,5''' s. | ||
:You can place only one modifier. | :You can place only one modifier. | ||
==Characteristics== | ==Characteristics== | ||
Line 30: | Line 28: | ||
|-align="center" | |-align="center" | ||
|Recharge | |Recharge | ||
| | | 69 s. | ||
| - | | -2 s. | ||
| - | | -4 s. | ||
| -3 s. | | -3 s. | ||
|-align="center" | |-align="center" |
Revision as of 15:11, 19 November 2020
Type: Ship modifier.
Group: Hull modifiers.
For ranks: 13-17.
For ship: Zhen
Description
- When ship durability is critical, it becomes transparent to projectiles, missiles, laser beams and explosions for 2,5 s. and prevents enemies from locking targets for 2,5 s.
- You can place only one modifier.
Characteristics
Parameters | Emergency hack system 17 | |||
---|---|---|---|---|
Mk.1 | Mk.2 | Mk.3 | Mk.4 | |
Active range | 4000 m. | |||
Recharge | 69 s. | -2 s. | -4 s. | -3 s. |
Cost | Can be picked up from destroyed enemies in the zone Sorting Facility | 783800 | 1567500 | 3657500 |