Nailer Gun: Difference between revisions
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{| class="wikitable" width="50%" align="center" | {| class="wikitable" width="50%" align="center" | ||
!rowspan="2" width="20%"|Parameters | !rowspan="2" width="20%"|Parameters | ||
!colspan=" | !colspan="5" |'Nailer' Gun 12 | ||
|-align="center" | |-align="center" | ||
|{{Mk.1}} | |{{Mk.1}} | ||
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|{{Mk.3}} | |{{Mk.3}} | ||
|{{Mk.4}} | |{{Mk.4}} | ||
|{{Mk.5}} | |||
|-align="center" | |-align="center" | ||
|DPS (kinetic) | |DPS (kinetic) | ||
Line 32: | Line 33: | ||
| +12 dmg./s. | | +12 dmg./s. | ||
| +15 dmg./s. | | +15 dmg./s. | ||
| +9 dmg./s. | |||
| +9 dmg./s. | | +9 dmg./s. | ||
|-align="center" | |-align="center" | ||
Line 38: | Line 40: | ||
| +4 dmg. | | +4 dmg. | ||
| +5 dmg. | | +5 dmg. | ||
| +3 dmg. | |||
| +3 dmg. | | +3 dmg. | ||
|-align="center" | |-align="center" | ||
|Rate of fire | |Rate of fire | ||
|colspan=" | |colspan="5"| 180 rounds/min | ||
|-align="center" | |-align="center" | ||
|Critical chance | |Critical chance | ||
|colspan=" | |colspan="5"| 7% | ||
|-align="center" | |-align="center" | ||
|Critical damage bonus | |Critical damage bonus | ||
|colspan=" | |colspan="5"| 125% | ||
|-align="center" | |-align="center" | ||
|Projectile speed | |Projectile speed | ||
Line 53: | Line 56: | ||
|-align="center" | |-align="center" | ||
|Firing range (max.) | |Firing range (max.) | ||
|colspan=" | |colspan="5"| 4100 m. | ||
|-align="center" | |-align="center" | ||
|Spread (from-to) | |Spread (from-to) | ||
|colspan=" | |colspan="5"| 0,1-2 deg. | ||
|-align="center" | |-align="center" | ||
|Overheating/cooling | |Overheating/cooling | ||
|colspan=" | |colspan="5"| 6/1 s. | ||
|-align="center" | |-align="center" | ||
|Cost | |Cost | ||
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|450000{{CR}} | |450000{{CR}} | ||
|1050000{{CR}} | |1050000{{CR}} | ||
|[[Workshop#Kinetic|Manufacturing]] | |||
|} | |} | ||
Revision as of 09:32, 27 December 2019
Type: Kinetic weapon.
For ship: Phoenix
For ranks: 8-12.
Munitions:
Description
- Rapid-fire weapon with high critical damage.
Characteristics
- Parameters are shown without ship bonuses and modifiers for the 1 weapon.
- Damage per second and per shot increase depending on the number of weapons mounted on the ship.
- Some damage parameters are rounded to integer values.
Parameters | 'Nailer' Gun 12 | ||||
---|---|---|---|---|---|
Mk.1 | Mk.2 | Mk.3 | Mk.4 | Mk.5 | |
DPS (kinetic) | 357 dmg./s. | +12 dmg./s. | +15 dmg./s. | +9 dmg./s. | +9 dmg./s. |
Damage (kinetic) | 119 dmg. | +4 dmg. | +5 dmg. | +3 dmg. | +3 dmg. |
Rate of fire | 180 rounds/min | ||||
Critical chance | 7% | ||||
Critical damage bonus | 125% | ||||
Projectile speed | 4400 m./s. | ||||
Firing range (max.) | 4100 m. | ||||
Spread (from-to) | 0,1-2 deg. | ||||
Overheating/cooling | 6/1 s. | ||||
Cost | Can be picked up from destroyed enemies in the zone Ice Belt | 225000 | 450000 | 1050000 | Manufacturing |
Gallery