Nailer Gun

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'Nailer' Gun

Type: Kinetic weapon.

For ship: Phoenix Role engineer.png

For ranks: 8-12.


RailCumulative Icon.png RailUp1 Icon.png RailUranium Icon.png RailUranium Icon.png Iridium Slugs.png Explosive Shells Mk.4.png Explosive Shells (premium).png Resonating slugs.png Piercing charges.png


Rapid-fire weapon with high critical damage.


Parameters are shown without ship bonuses and modifiers for the 1 weapon.
Damage per second and per shot increase depending on the number of weapons mounted on the ship.
Some damage parameters are rounded to integer values.
Parameters 'Nailer' Gun 12
Mk.1 Mk.2 Mk.3 Mk.4 Mk.5
DPS (kinetic) 357 dmg./s. +12 dmg./s. +15 dmg./s. +9 dmg./s. +9 dmg./s.
Damage (kinetic) 119 dmg. +4 dmg. +5 dmg. +3 dmg. +3 dmg.
Rate of fire 180 rounds/min
Critical chance 7%
Critical damage bonus 125%
Projectile speed 4400 m./s.
Firing range (max.) 4100 m.
Spread (from-to) 0,1-2 deg.
Overheating/cooling 6/1 s.
Cost Can be picked up from destroyed enemies in the zone Ice Belt 225000Currency credits.png 450000Currency credits.png 1050000Currency credits.png Manufacturing


Nailer Gun (art).jpg

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