Nailer Gun

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'Nailer' Gun

Type: Kinetic weapon.

For ship: Phoenix Role engineer.png

For ranks: 11-17.


RailUp1 Icon.png RailCumulative Icon.png RailUranium Icon.png RailUranium Icon.png Explosive Shells (premium).png Shaped Charge Shells (premium).png U-V Shells (premium).png U-V Shells (premium).png Iridium Slugs.png Explosive Shells Mk.4.png Resonating slugs.png Piercing charges.png


Rapid-fire weapon with high critical damage.


Parameters are shown without ship bonuses and modifiers for the 1 weapon.
Damage per second and per shot increase depending on the number of weapons mounted on the ship.
Some damage parameters are rounded to integer values.
Parameters 'Nailer' Gun 17
Mk.1 Mk.2 Mk.3 Mk.4 Mk.5
DPS (kinetic) 369 dmg./s. +15 dmg./s. +12 dmg./s. +12 dmg./s. +9 dmg./s.
Damage (kinetic) 123 dmg. +5 dmg. +4 dmg. +4 dmg. +3 dmg.
Rate of fire 180 rounds/min
Critical chance 7%
Critical damage bonus 125%
Projectile speed 7340 m/s
Firing range (max.) 4100 m.
Spread (from-to) 0.1-2 deg.
Overheating/cooling 6/1 s.
Cost Can be picked up from destroyed enemies in the zone Ice Belt 427500Currency credits.png 855000Currency credits.png 1995000Currency credits.png Manufacturing


Nailer Gun (art).jpg

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