Quantum Railgun: Difference between revisions
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(Balance 1.8.1) |
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==Description== | ==Description== | ||
:Each projectile dealing critical damage speeds up [[command modules]] cooldowns by ''' | :Each projectile dealing critical damage speeds up [[command modules]] cooldowns by '''1.5'''%. | ||
==Characteristics== | ==Characteristics== | ||
Revision as of 14:08, 11 February 2021

Type: Kinetic weapon.
For ship: Dart
For ranks: 9-13.
Munitions:
Description
- Each projectile dealing critical damage speeds up command modules cooldowns by 1.5%.
Characteristics
- Parameters are shown without ship bonuses and modifiers for the 1 weapon.
- Damage per second and per shot increase depending on the number of weapons mounted on the ship.
- Some damage parameters are rounded to integer values.
| Parameters | Quantum Railgun 13 | ||||
|---|---|---|---|---|---|
| Mk.1 | Mk.2 | Mk.3 | Mk.4 | Mk.5 | |
| DPS (kinetic) | 532 dmg./s. | +19,75 dmg./s. | +20,25 dmg./s. | +16,25 dmg./s. | +14 dmg./s. |
| Damage (kinetic) | 399 dmg. | +14,75 dmg. | +15 dmg. | +12,5 dmg. | +10,5 dmg. |
| Rate of fire | 80 rounds/min | ||||
| Critical chance | 7% | ||||
| Critical damage bonus | 50% | ||||
| Projectile speed | 7150 m./s. | ||||
| Firing range (max.) | 3800 m. | ||||
| Spread (from-to) | 0,1-1,2 deg. | ||||
| Overheating/cooling | 8/3 s. | ||||
| Cost | Can be picked up from destroyed enemies in the zone Vanguard Outpost | 225000 |
450000 |
1050000 |
Manufacturing |














