'Kai' fission launcher: Difference between revisions
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==Description== | ==Description== | ||
:Launches a cloud of shards dealing damage. | :Launches a '''300''' m. cloud of shards dealing damage. | ||
:Quickly activating the module sends one small shard. | :Quickly activating the module sends one small shard. | ||
:The cloud restores up to '''4500''' pts. durability to nearby swarms in a '''600''' m. radius on hit. | :The cloud restores up to '''4500''' pts. durability to nearby swarms in a '''600''' m. radius on hit. | ||
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|-align="center" | |-align="center" | ||
|Projectile speed (shard/cloud) | |Projectile speed (shard/cloud) | ||
|colspan="5"| 16500/1500 m | |colspan="5"| 16500/1500 m/s | ||
|colspan="5"| 16500/1500 m | |colspan="5"| 16500/1500 m/s | ||
|-align="center" | |-align="center" | ||
|Firing range (max.) | |Firing range (max.) |
Revision as of 10:37, 27 May 2022
Type: "Ellydium" destroyer weapon.
For ship: Ze'Ta
For ranks: 8-12, 11-17.
Munitions:
Description
- Launches a 300 m. cloud of shards dealing damage.
- Quickly activating the module sends one small shard.
- The cloud restores up to 4500 pts. durability to nearby swarms in a 600 m. radius on hit.
Characteristics
- Parameters are shown without ship bonuses and modifiers for the 1 weapon.
- Damage per second and per shot increase depending on the number of weapons mounted on the ship.
- Some damage parameters are rounded to integer values.
Parameters | "Kai" fission launcher 12 | "Kai" fission launcher 17 | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Mk.1 | Mk.2 | Mk.3 | Mk.4 | Mk.5 | Mk.1 | Mk.2 | Mk.3 | Mk.4 | Mk.5 | |
Shard DPS (kinetic) | 247 dmg./s. | +10 dmg./s. | +9 dmg./s. | +7 dmg./s. | +7 dmg./s. | 257 dmg./s. | +9 dmg./s. | +10 dmg./s. | +7 dmg./s. | +7 dmg./s. |
Cloud DPS (kinetic) | 296 dmg./s. | +12 dmg./s. | +11 dmg./s. | +9 dmg./s. | +8 dmg./s. | 308 dmg./s. | +11 dmg./s. | +11.5 dmg./s. | +9 dmg./s. | +9 dmg./s. |
Shard damage (kinetic) | 165 dmg. | +6 dmg. | +6 dmg. | +5 dmg. | +5 dmg. | 171 dmg. | +6 dmg. | +6.5 dmg. | +5 dmg. | +4 dmg. |
Cloud damage (kinetic) | 329 dmg. | +13 dmg. | +12 dmg. | +10 dmg. | +9 dmg. | 342 dmg. | +12 dmg. | +13 dmg. | +10 dmg. | +9 dmg. |
Rate of fire (shard/cloud) | 90/54 rounds/min | 90/54 rounds/min | ||||||||
Critical chance | 7% | 7% | ||||||||
Critical damage bonus | 50% | 50% | ||||||||
Projectile speed (shard/cloud) | 16500/1500 m/s | 16500/1500 m/s | ||||||||
Firing range (max.) | 4500 m. | 4500 m. | ||||||||
Overheating/cooling | 10/2 s. | 10/2 s. | ||||||||
Cost | Manufacturing | 225000 | 450000 | 1050000 | Manufacturing | Manufacturing | 675000 | 1350000 | 3150000 | Manufacturing |