Regenerative Coating: Difference between revisions

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Line 27: Line 27:
|option1_t4_mk3 = +18
|option1_t4_mk3 = +18
|option1_t4_mk4 = +12
|option1_t4_mk4 = +12
|option1_t4_mk5 = +8
|cost_t4_mk1 = 216600
|cost_t4_mk1 = 216600
|cost_t4_mk2 = 324900
|cost_t4_mk2 = 324900
|cost_t4_mk3 = 649800
|cost_t4_mk3 = 649800
|cost_t4_mk4 = 1516200
|cost_t4_mk4 = 1516200
|cost_t4_mk5 = [[Workshop#Hull|Manufacturing]]
<!-- Tier5 -->
<!-- Tier5 -->
|option1_t5_mk1 = 98
|option1_t5_mk1 = 98

Latest revision as of 12:45, 16 June 2023

Regenerative Coating
Regenerative Coating

Type: Ship modifier.

Group: Hull modifiers.

For ranks: 7-11, 10-14, 13-17.

For ship type:

Description

When capacitor charge is above 50%, transfers surplus energy to hull repair.
Repair rate depends on available energy and reaches 100% at full capacitor charge.

Characteristics

Parameters
Level
Hull repair
Cost
Regenerative Coating 7-11
Mk.1 Mk.2 Mk.3 Mk.4
82 pts./s. +18 pts./s. +20 pts./s. +12 pts./s.
79800 119700 239400 558600
Parameters
Level
Hull repair
Cost
Regenerative Coating 10-14
Mk.1 Mk.2 Mk.3 Mk.4 Mk.5
90 pts./s. +20 pts./s. +18 pts./s. +12 pts./s. +8 pts./s.
216600 324900 649800 1516200 Manufacturing
Regenerative Coating 13-17
Mk.1 Mk.2 Mk.3 Mk.4 Mk.5
98 pts./s. +20 pts./s. +20 pts./s. +10 pts./s. +8 pts./s.
627000 940500 1881000 4389000 Manufacturing


Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions