Adaptation mechanism: Difference between revisions

From Star Conflict Wiki
Jump to navigation Jump to search
No edit summary
No edit summary
Line 6: Line 6:
'''Group:''' Capacitor modifiers.
'''Group:''' Capacitor modifiers.


'''For ranks:''' 8-12.
'''For ranks:''' 8-12, 15-17.


'''For ship type:''' [[Anaconda Mk II]] and premium ships of the role {{Guard}}
'''For ship type:''' [[Anaconda Mk II]] and premium ships of the role {{Guard}}(Adaptation mechanism 12), [[Shrike]] {{Guard}}(Adaptation mechanism 17)


==Description==
==Description==
:Shield and hull resistance increases for each incoming damage source, but not more than a certain value.
:Shield and hull resistance increases for each incoming damage source, but not more than a certain value.
:All allied ships in '''2500''' m. range get '''30''' shield resistance pts.
:All allied ships in '''2500''' m. range get '''30''' shield and hull resistance pts.
:You can place only one modifier.
:You can place only one modifier.


==Characteristics==
==Characteristics==
{| class="wikitable" width="50%" align="center"
{| class="wikitable" width="85%" align="center"
!rowspan="2" width="20%"|Parameters
!rowspan="2" width="20%"|Parameters
!colspan="5" |Adaptation mechanism 12
!colspan="5" |Adaptation mechanism 12
!colspan="4" |Adaptation mechanism 12
|-align="center"
|-align="center"
|{{Mk.1}}
|{{Mk.1}}
Line 25: Line 26:
|{{Mk.4}}
|{{Mk.4}}
|{{Mk.5}}
|{{Mk.5}}
|{{Mk.1}}
|{{Mk.2}}
|{{Mk.3}}
|{{Mk.4}}
|-align="center"
|-align="center"
|Damage resistance increase
|Damage resistance increase
| 10 pts.
| 10 pts.
| +5 pts.
| +5 pts.
| +5 pts.
| +3 pts.
| +2 pts.
| 15 pts.
| +5 pts.
| +5 pts.
| +3 pts.
| +3 pts.
Line 36: Line 45:
| 60 pts.
| 60 pts.
| +30 pts.
| +30 pts.
| +30 pts.
| +18 pts.
| +12 pts.
| 90 pts.
| +30 pts.
| +30 pts.
| +18 pts.
| +18 pts.
Line 41: Line 54:
|-align="center"
|-align="center"
|Cost
|Cost
|Can be picked up from destroyed enemies in the zone [[Naberia-392 complex]]
| Can be picked up from destroyed enemies in the zone [[Naberia-392 complex]]
|78400{{CR}}
| 78400{{CR}}
|156800{{CR}}
| 156800{{CR}}
|365800{{CR}}
| 365800{{CR}}
|[[Workshop#Capacitor|Manufacturing]]
| [[Workshop#Capacitor|Manufacturing]]
 
| Elite <br>{{DLC}} [[Shrike]]
| 997500{{CR}}
| 1995000{{CR}}
| 4655000{{CR}}
|-
|-
|}
|}

Revision as of 18:15, 2 July 2024

'Adaptation mechanism
'Adaptation mechanism

Type: Ship modifier.

Group: Capacitor modifiers.

For ranks: 8-12, 15-17.

For ship type: Anaconda Mk II and premium ships of the role (Adaptation mechanism 12), Shrike (Adaptation mechanism 17)

Description

Shield and hull resistance increases for each incoming damage source, but not more than a certain value.
All allied ships in 2500 m. range get 30 shield and hull resistance pts.
You can place only one modifier.

Characteristics

Parameters Adaptation mechanism 12 Adaptation mechanism 12
Mk.1 Mk.2 Mk.3 Mk.4 Mk.5 Mk.1 Mk.2 Mk.3 Mk.4
Damage resistance increase 10 pts. +5 pts. +5 pts. +3 pts. +2 pts. 15 pts. +5 pts. +3 pts. +2 pts.
Max. damage resistance boost 60 pts. +30 pts. +30 pts. +18 pts. +12 pts. 90 pts. +30 pts. +18 pts. +12 pts.
Cost Can be picked up from destroyed enemies in the zone Naberia-392 complex 78400 156800 365800 Manufacturing Elite
DLC Shrike
997500 1995000 4655000


Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions