Nailer Gun: Difference between revisions
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(Balance 1.11.10) |
(Balance 1.12.8a) |
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Line 30: | Line 30: | ||
|-align="center" | |-align="center" | ||
|DPS (kinetic) | |DPS (kinetic) | ||
| | | 554 dmg./s. | ||
| + | | +22 dmg./s. | ||
| + | | +18 dmg./s. | ||
| + | | +18 dmg./s. | ||
| + | | +14 dmg./s. | ||
|-align="center" | |-align="center" | ||
|Damage (kinetic) | |Damage (kinetic) | ||
| | | 185 dmg. | ||
| +7 dmg. | |||
| +6 dmg. | |||
| +6 dmg. | |||
| +5 dmg. | | +5 dmg. | ||
|-align="center" | |-align="center" | ||
|Rate of fire | |Rate of fire |
Latest revision as of 11:59, 29 August 2024
Type: Kinetic weapon.
For ship: Phoenix
For ranks: 11-17.
Munitions:
Description
- Rapid-fire weapon with high critical damage.
Characteristics
- Parameters are shown without ship bonuses and modifiers for the 1 weapon.
- Damage per second and per shot increase depending on the number of weapons mounted on the ship.
- Some damage parameters are rounded to integer values.
Parameters | 'Nailer' Gun 17 | ||||
---|---|---|---|---|---|
Mk.1 | Mk.2 | Mk.3 | Mk.4 | Mk.5 | |
DPS (kinetic) | 554 dmg./s. | +22 dmg./s. | +18 dmg./s. | +18 dmg./s. | +14 dmg./s. |
Damage (kinetic) | 185 dmg. | +7 dmg. | +6 dmg. | +6 dmg. | +5 dmg. |
Rate of fire | 180 rounds/min | ||||
Critical chance | 7% | ||||
Critical damage bonus | 125% | ||||
Projectile speed | 7340 m/s | ||||
Firing range (max.) | 4100 m. | ||||
Spread (from-to) | 0.1-2 deg. | ||||
Overheating/cooling | 6/1 s. | ||||
Cost | Can be picked up from destroyed enemies in the zone Ice Belt | 427500 | 855000 | 1995000 | Manufacturing |
Gallery