'Deimos' engine: Difference between revisions
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==Description== | ==Description== | ||
:Accelerates the ship '''7''' times its maximum speed for '''2''' s. Preparation takes '''1.5''' s. | :Accelerates the ship '''7''' times its maximum speed for '''2''' s. | ||
:Preparation takes '''1.5''' s. (with triple acceleration up to the speed of '''200'''% of the maximum speed). | |||
:The mechanics of the warp jump are described [[Microwarp engine|here]]. | :The mechanics of the warp jump are described [[Microwarp engine|here]]. | ||
:Temporarily increases all damage resistances. | :Temporarily increases all damage resistances. |
Latest revision as of 21:09, 5 November 2024
Type: Active module.
Group: Gunship modules.
For ranks: 3-7, 10-12.
For ship type: Deimos, Castor and premium ships of the role
Description
- Accelerates the ship 7 times its maximum speed for 2 s.
- Preparation takes 1.5 s. (with triple acceleration up to the speed of 200% of the maximum speed).
- The mechanics of the warp jump are described here.
- Temporarily increases all damage resistances.
Characteristics
Parameters | 'Deimos' engine 7 | 'Deimos' engine 12 | ||||||
---|---|---|---|---|---|---|---|---|
Mk.1 | Mk.2 | Mk.3 | Mk.4 | Mk.1 | Mk.2 | Mk.3 | Mk.4 | |
Damage resistance increase | 50 pts. | +20 pts. | +10 pts. | +5 pts. | 50 pts. | +20 pts. | +10 pts. | +5 pts. |
Active time (resistance) | 7 s. | +0,5 s. | +0,5 s. | +0,5 s. | 7 s. | +0,5 s. | +0,5 s. | +0,5 s. |
Energy consumption | 200 en. | 275 en. | ||||||
Recharge | 41 s. | -1 s. | -1 s. | -1 s. | 41 s. | -1 s. | -1 s. | -1 s. |
Cost | Can be picked up from destroyed enemies in the zone Raider Range | 16200 | 32400 | 75600 | Can be picked up from destroyed enemies in the zone 'Poseidon' Complex | 94500 | 189000 | 441000 |