Alligator Mk II: Difference between revisions
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|plasma_projectile_speed_mul = 35% | |plasma_projectile_speed_mul = 35% | ||
|plasma_projectile_speed_mul_synLvl = 8 | |plasma_projectile_speed_mul_synLvl = 8 | ||
|plasma_dispersion_mul = | |plasma_dispersion_mul = 33% | ||
|plasma_dispersion_mul_synLvl = 8 | |plasma_dispersion_mul_synLvl = 8 | ||
}} | }} |
Revision as of 03:14, 25 September 2016
Alligator Mk II
Accumulates 5% free experience
The maximum level of experience — 9
Survivability* | 23138 |
Hull | 11145 |
Shield | 11046 |
Energy | 1180 |
Speed | 266 |
Available from the beginning:
Available at experience level 2:
Maximum speed increased by 10%.
Available at experience level 4:
Maximum capacitor volume increased by 30%.
Available at experience level 8:
EM spread reduced by 33%.
EM projectile speed increased by 35%.
Equipment upon purchase
Weapons | |
Active modules | |
Ship modifiers | |
Engine | |
Capacitor | |
Shield | |
CPU |
Special module | File:Frigatedrone.png |
Buying price | 1550000 |
Selling price | 387500 |
* All specifications are shown for the ship with the maximum level of experience (9) without equipment
General information
Faction: FEDERATION
Class: Frigate
Role: Engineering
Rank: 7
Description
Engineering ships are designed for construction of auxiliary facilities on the battlefield, as well as for repair of allied ships. Engineers serve as a reliable rear guard for their team.
Available equipment
Active Multipurpose Modules
Hull
Ship has no hull slots
Tables of ship's technical characteristics
Ship's resistance to incoming damage
Shield resistance | Hull resistance | ||||
---|---|---|---|---|---|
to thermal weapon, (pts.) | to kinetic weapon, (pts.) | to EM weapon, (pts.) | to thermal weapon, (pts.) | to kinetic weapon, (pts.) | to EM weapon, (pts.) |
0 | 30 | -30 | 15 | -15 | 45 |
Ship's characteristics on different experience levels
Level | Energy | Hull, (pts.) | Shield | Sensors | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
capacity, (pts.) | for afterburner, (pts./s) | regeneration, (pts./s) | capacity, (pts.) | regeneration, (pts./s) | range, (m) | target lock time, (s) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Ship's speed on different experience levels
Level | Speed | Acceleration, (m/s2) | Strafe, (m/s) | Pitch, (deg./s) | Roll, (deg./s) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
march, (m/s) | afterburner, (m/s) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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