Bear: Difference between revisions
(Added Categories) |
(Updated information) |
||
Line 3: | Line 3: | ||
|ShipName = Bear | |ShipName = Bear | ||
|ShipLOR = A Tackler's objective is to find and destroy enemy Recon and Covert Ops ships. Active modules reduce the enemy's speed and temporarily weaken their shields and armour. | |ShipLOR = A Tackler's objective is to find and destroy enemy Recon and Covert Ops ships. Active modules reduce the enemy's speed and temporarily weaken their shields and armour. | ||
The most popular Federation tackler. The unique design draws the eye and impressive firepower makes it a very serious opponent. It's famous due to the fact that it was the first ship to detect Precursor artifacts. It was also successful during the first battles for Abandoned Outpost. | |||
|shipClass_text = Fighter | |shipClass_text = Fighter | ||
|shipClass_link = Fighter | |shipClass_link = Fighter | ||
Line 14: | Line 16: | ||
|raceNameLink = FEDERATION | |raceNameLink = FEDERATION | ||
|raceImage = federation.png | |raceImage = federation.png | ||
|specialAbility_text = ODG | |specialAbility_text = ODG 'Chameleon' | ||
|specialAbility_link = ODG | |specialAbility_link = ODG 'Chameleon' | ||
|specialAbility_icon = | |specialAbility_icon = Tackler chamelion.png | ||
|price = | |price = | ||
|currency = | |currency = DLC | ||
<!-- Image block --> | <!-- Image block --> | ||
|shipImage_Animation = R3MT3S.gif | |shipImage_Animation = R3MT3S.gif | ||
Line 32: | Line 34: | ||
|module_cpu_count = 2 | |module_cpu_count = 2 | ||
<!-- Stock fit --> | <!-- Stock fit --> | ||
|stock_WEAPON_01 = [[File: | |stock_WEAPON_01 = [[File:Assault Railgun 12.jpg|link=Assault Railgun|Assault Railgun 12|70px]] | ||
|stock_AMMO_01 = [[File:RailUp1_Icon.png|50px|link=Explosive Shells]] | |stock_AMMO_01 = [[File:RailUp1_Icon.png|50px|link=Explosive Shells]] | ||
|stock_MISSILE_01 = [[File:SpaceMissile_Standart.png|link=Standard missiles|50px]] | |stock_MISSILE_01 = [[File:SpaceMissile_Standart.png|link=Standard missiles|50px]] | ||
|stock_ACTIVE_01 = [[File: | |stock_ACTIVE_01 = [[File:Target_Painter.png |link=Target Painter|70px]] | ||
|stock_ACTIVE_02 = [[File:RepairDronesMedium_Icon.png|link=Repair Kit M| | |stock_ACTIVE_02 = [[File:RepairDronesMedium_Icon.png |link=Repair Kit M|70px]] | ||
|stock_ACTIVE_03 = [[File: | |stock_ACTIVE_03 = [[File:Sentry_Drone_module.png |link=Sentry Drone|70px]] | ||
|stock_ACTIVE_04 = [[File: | |stock_ACTIVE_04 = [[File:Inhibitor_Beam.png |link=Inhibitor Beam|70px]] | ||
|stock_ENGINE_MOD_01 = [[File: | |stock_ENGINE_MOD_01 = [[File:KatalizatorInjector Icon.png |link=Catalyst Injector|60px]] | ||
|stock_ENGINE_MOD_02 = [[File: | |stock_ENGINE_MOD_02 = [[File:RotationThruster Icon.png |link=Vernier Engines|60px]] | ||
|stock_CAPACITOR_MOD_01 = [[File: | |stock_ENGINE_MOD_03 = [[File:BoostersOverLoader_Icon.png |link=Tetroxide Injector|60px]] | ||
|stock_CAPACITOR_MOD_02 = [[File: | |stock_CAPACITOR_MOD_01 = [[File:EmergencyBarrier Icon.png |link=Emergency Barrier|60px]] | ||
|stock_SHIELD_MOD_01 = [[File: | |stock_CAPACITOR_MOD_02 = [[File:WeaponCoolant Icon.png |link=Iridium Heatsink|60px]] | ||
| | |stock_CAPACITOR_MOD_03 = [[File:CptrEnrgBridge Icon.png |link=Power Unit Conduit|60px]] | ||
| | |stock_SHIELD_MOD_01 = [[File:Recuperator Icon.png |link=Energy Recuperation System|60px]] | ||
|stock_CPU_MOD_01 = [[File:WideScanner Icon.png |link=Infrared Scanner|60px]] | |||
|stock_CPU_MOD_02 = [[File:TurboScanner Icon.png |link=Overclocked CPU|60px]] | |||
<!-- Technical specifications block --> | <!-- Technical specifications block --> | ||
|module_active_count = 4 | |module_active_count = 4 | ||
|module_engine_count = | |module_engine_count = 3 | ||
|module_hull_count = 0 | |module_hull_count = 0 | ||
|module_shield_count = 1 | |module_shield_count = 1 | ||
|module_capacitor_count = | |module_capacitor_count = 3 | ||
|module_cpu_count = 2 | |module_cpu_count = 2 | ||
<!-- Damage resist subblock --> | <!-- Damage resist subblock --> | ||
Line 68: | Line 72: | ||
<!-- Synergy = 9 --> | <!-- Synergy = 9 --> | ||
|synLevel_syn9 = 9 | |synLevel_syn9 = 9 | ||
|max_speed_syn9 = | |max_speed_syn9 = 365 | ||
|max_speed_boost_syn9 = | |max_speed_boost_syn9 = 438 | ||
|acceleration_syn9 = 102 | |acceleration_syn9 = 102 | ||
|acceleration_boost_syn9 = 204 | |acceleration_boost_syn9 = 204 | ||
|boost_energy_cost_syn9 = | |boost_energy_cost_syn9 = 117 | ||
|boost_energy_min_syn9 = 110 | |boost_energy_min_syn9 = 110 | ||
|strafe_speed_x_syn9 = 88 | |strafe_speed_x_syn9 = 88 | ||
Line 79: | Line 83: | ||
|rot_speed_y_syn9 = 72 | |rot_speed_y_syn9 = 72 | ||
|rot_speed_z_syn9 = 66 | |rot_speed_z_syn9 = 66 | ||
|energy_max_syn9 = | |energy_max_syn9 = 695 | ||
|energy_regen_syn9 = | |energy_regen_syn9 = 135 | ||
|hull_max_syn9 = 5306 | |hull_max_syn9 = 5306 | ||
|shield_max_syn9 = 5112 | |shield_max_syn9 = 5112 | ||
Line 88: | Line 92: | ||
<!-- Default bonus block --> | <!-- Default bonus block --> | ||
<!-- Synergy unlocked bonus block --> | <!-- Synergy unlocked bonus block --> | ||
|boost_energy_cost_per_second_mul = 20% | |boost_energy_cost_per_second_mul = '''20%''' | ||
|boost_energy_cost_per_second_mul_synLvl = 2 | |boost_energy_cost_per_second_mul_synLvl = 2 | ||
|module_propulsion_jam_energy_cost_mul = 20% | |module_propulsion_jam_energy_cost_mul = '''20%''' | ||
|module_propulsion_jam_energy_cost_mul_synLvl = 4 | |module_propulsion_jam_energy_cost_mul_synLvl = 4 | ||
|crit_damage_add = 20% | |crit_damage_add = '''20%''' | ||
|crit_damage_add_synLvl = 8 | |crit_damage_add_synLvl = 8 | ||
}} | }} | ||
[[Category:Ships]] | |||
[[Category:Federation ships]] | [[Category:Federation ships]] | ||
[[Category:Fighter ships]] | [[Category:Fighter ships]] | ||
[[Category:Tackler ships]] | [[Category:Tackler ships]] |
Revision as of 18:00, 24 April 2019
+50% credits
Doesn't need repairs, +2 cargo spaces
Earns x2 experience
Survivability* | 11811 |
Hull | 5306 |
Shield | 5112 |
Energy | 695 |
Speed | 365 |
Available from the beginning:
Afterburner energy draw reduced by 20%.
Energy consumption of "Tackler modules" reduced by 20%.
Critical damage increased by 20%.
Weapons | |
Active modules | |
Ship modifiers | |
Engine | |
Capacitor | |
Shield | |
CPU |
Special module |
Buying price |
* All specifications are shown for the ship with the maximum level of experience (9) without equipment
General information
Faction: FEDERATION
Class: Fighter
Role: Tackler
Rank: 9
Description
This ship belongs to the premium technology
Premium ships bring their pilots more credits and experience. Moreover, they do not require repair, have 2 more cargo slots for Open World than standard ships and also the maximum level of experience when buying! And, finally, you can install all the “unique and for the premium ships of the same role” weapons, modules and modifiers (maximum 2).
A Tackler's objective is to find and destroy enemy Recon and Covert Ops ships. Active modules reduce the enemy's speed and temporarily weaken their shields and armour.
The most popular Federation tackler. The unique design draws the eye and impressive firepower makes it a very serious opponent. It's famous due to the fact that it was the first ship to detect Precursor artifacts. It was also successful during the first battles for Abandoned Outpost.
Available equipment
Missile slot
Active Role Modules
Active Multipurpose Modules
Hull
Ship has no hull slots
Tables of ship's technical characteristics
Ship's resistance to incoming damage
Shield resistance | Hull resistance | ||||
---|---|---|---|---|---|
to thermal weapon, (pts.) | to kinetic weapon, (pts.) | to EM weapon, (pts.) | to thermal weapon, (pts.) | to kinetic weapon, (pts.) | to EM weapon, (pts.) |
10 | 40 | -20 | 25 | -5 | 55 |
Ship's characteristics on different experience levels
Level | Energy | Hull, (pts.) | Shield | Sensors | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
capacity, (pts.) | for afterburner, (pts./s) | regeneration, (pts./s) | capacity, (pts.) | regeneration, (pts./s) | range, (m) | target lock time, (s) | |||||||||||
|
Ship's speed on different experience levels
Level | Speed | Acceleration, (m/s2) | Strafe, (m/s) | Pitch, (deg./s) | Roll, (deg./s) | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
march, (m/s) | afterburner, (m/s) | |||||||||||||||
|