Heavy Blaster: Difference between revisions

From Star Conflict Wiki
Jump to navigation Jump to search
mNo edit summary
No edit summary
Line 1: Line 1:
temp
__NOTOC__
[[File:Heavy Blaster (big view).png|right|500px]]
[[File:Heavy Blaster 9.jpg|Heavy Blaster 9|100px]]
[[File:Heavy Blaster 13.jpg|Heavy Blaster 13|100px]]
[[File:Laser_Sniper_Icon.png|Heavy Blaster 17|100px]]
 
'''Type:''' Medium range thermal weapon.
 
'''For ship type:''' [[Frigate]] {{AVALIABLE ROLES LARGE}}
 
'''For ranks:''' 6-9, 9-13, 12-17.
 
'''Munitions:'''
 
{{AVALIABLE MODIFIERS LASERS}}
 
==Description==
:Laser with fast charges.
:Optimal for repelling attackers at medium ranges.
 
==Characteristics==
:Parameters are shown without ship bonuses and modifiers for the '''1''' weapon.
:Damage per second and per shot increase depending on the number of weapons mounted on the ship.
:Some damage parameters are rounded to integer values.
{| class="wikitable" width="100%" align="center"
!rowspan="2" width="15%"|Parameters
!colspan="5" |Heavy Blaster 9
!colspan="5" |Heavy Blaster 13
!colspan="5" |Heavy Blaster 17
|-align="center"
|{{Mk.1}}
|{{Mk.2}}
|{{Mk.3}}
|{{Mk.4}}
|{{Mk.5}}
|{{Mk.1}}
|{{Mk.2}}
|{{Mk.3}}
|{{Mk.4}}
|{{Mk.5}}
|{{Mk.1}}
|{{Mk.2}}
|{{Mk.3}}
|{{Mk.4}}
|{{Mk.5}}
|-align="center"
|DPS (thermal)
| 278-750 dmg./s.
| +11 - +30 dmg./s.
| +11 - +30 dmg./s.
| +9 - +24 dmg./s.
| +8 - +21 dmg./s.
| 294-795 dmg./s.
| +11 - +30 dmg./s.
| +11 - +30 dmg./s.
| +9 - +24 dmg./s.
| +8 - +21 dmg./s.
| 306-825 dmg./s.
| +11 - +30 dmg./s.
| +11 - +30 dmg./s.
| +9 - +24 dmg./s.
| +8 - +21 dmg./s.
|-align="center"
|Damage (thermal)
| 167 dmg.
| +6 dmg.
| +7 dmg.
| +5 dmg.
| +4,75 dmg.
| 177 dmg.
| +6 dmg.
| +7 dmg.
| +5 dmg.
| +4,75 dmg.
| 183 dmg.
| +7 dmg.
| +7 dmg.
| +5 dmg.
| +4,75 dmg.
|-align="center"
|Rate of fire (from-to)
|colspan="5"| 100-270 rounds/min
|colspan="5"| 100-270 rounds/min
|colspan="5"| 100-270 rounds/min
|-align="center"
|Critical chance
|colspan="5"| 5%
|colspan="5"| 5%
|colspan="5"| 5%
|-align="center"
|Critical damage bonus
|colspan="5"| 50%
|colspan="5"| 50%
|colspan="5"| 50%
|-align="center"
|Projectile speed
|colspan="5"| 6099 m./s.
|colspan="5"| 6270 m./s.
|colspan="5"| 6555 m./s.
|-align="center"
|Firing range (max.)
|colspan="5"| 4000 m.
|colspan="5"| 4000 m.
|colspan="5"| 4000 m.
|-align="center"
|Spread (from-to)
|colspan="5"| 0-2,5 deg.
|colspan="5"| 0-2,5 deg.
|colspan="5"| 0-2,5 deg.
|-align="center"
|Overheating/cooling
|colspan="5"| 22/1,5 s.
|colspan="5"| 22/1,5 s.
|colspan="5"| 22/1,5 s.
|-align="center"
|Cost
| 82500{{CR}}
| 123800{{CR}}
| 247500{{CR}}
| 577500{{CR}}
| [[Workshop#Thermal|Manufacturing]]
 
| Can be picked up from destroyed enemies in the zone [[Ice Pits]]
| 270000{{CR}}
| 540000{{CR}}
| 1260000{{CR}}
| [[Workshop#Thermal|Manufacturing]]
 
| Can be picked up from destroyed enemies in the zone [[Iridium Strand]]
| 900000{{CR}}
| 1800000{{CR}}
| 4200000{{CR}}
| [[Workshop#Thermal|Manufacturing]]
|-
|}
 
{{Eqbar}}


[[Category:Weapons]]
[[Category:Weapons]]

Revision as of 08:22, 9 June 2019

Heavy Blaster 9 Heavy Blaster 13 Heavy Blaster 17

Type: Medium range thermal weapon.

For ship type: Frigate

For ranks: 6-9, 9-13, 12-17.

Munitions:

Description

Laser with fast charges.
Optimal for repelling attackers at medium ranges.

Characteristics

Parameters are shown without ship bonuses and modifiers for the 1 weapon.
Damage per second and per shot increase depending on the number of weapons mounted on the ship.
Some damage parameters are rounded to integer values.
Parameters Heavy Blaster 9 Heavy Blaster 13 Heavy Blaster 17
Mk.1 Mk.2 Mk.3 Mk.4 Mk.5 Mk.1 Mk.2 Mk.3 Mk.4 Mk.5 Mk.1 Mk.2 Mk.3 Mk.4 Mk.5
DPS (thermal) 278-750 dmg./s. +11 - +30 dmg./s. +11 - +30 dmg./s. +9 - +24 dmg./s. +8 - +21 dmg./s. 294-795 dmg./s. +11 - +30 dmg./s. +11 - +30 dmg./s. +9 - +24 dmg./s. +8 - +21 dmg./s. 306-825 dmg./s. +11 - +30 dmg./s. +11 - +30 dmg./s. +9 - +24 dmg./s. +8 - +21 dmg./s.
Damage (thermal) 167 dmg. +6 dmg. +7 dmg. +5 dmg. +4,75 dmg. 177 dmg. +6 dmg. +7 dmg. +5 dmg. +4,75 dmg. 183 dmg. +7 dmg. +7 dmg. +5 dmg. +4,75 dmg.
Rate of fire (from-to) 100-270 rounds/min 100-270 rounds/min 100-270 rounds/min
Critical chance 5% 5% 5%
Critical damage bonus 50% 50% 50%
Projectile speed 6099 m./s. 6270 m./s. 6555 m./s.
Firing range (max.) 4000 m. 4000 m. 4000 m.
Spread (from-to) 0-2,5 deg. 0-2,5 deg. 0-2,5 deg.
Overheating/cooling 22/1,5 s. 22/1,5 s. 22/1,5 s.
Cost 82500 123800 247500 577500 Manufacturing Can be picked up from destroyed enemies in the zone Ice Pits 270000 540000 1260000 Manufacturing Can be picked up from destroyed enemies in the zone Iridium Strand 900000 1800000 4200000 Manufacturing


Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions