Crystal-hologram: Difference between revisions

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==Gallery==
==Gallery==

Revision as of 13:47, 10 July 2019

Crystal-hologram
Crystal-hologram

Type: Active module.

Group: Recon modules.

For ranks: 4-8, 7-11, 10-14, 13-17.

For ship: Tai'Kin


Description

Creates ship hologram. The host turns invisible.
At the moment of activation, enemy captures and all effects requiring maintenance for operation are removed from the ship. Homing missiles lose their target.
The hologram does not deal damage.
The hologram is controlled by AI.
The bomb is duplicated on the holoship, but it cannot be installed.
At the completion of the hologram explodes.
Locators and hacking also explode hologram.


Characteristics

Parameters Crystal-hologram 8 Crystal-hologram 11
Mk.1 Mk.2 Mk.3 Mk.4 Mk.1 Mk.2 Mk.3 Mk.4
Hologram durability 40% +20% +20% +20% 40% +20% +20% +20%
Active time (hologram) 10 s. +1 s. +1 s. +3 s. 10 s. +1 s. +1 s. +3 s.
Active time (invisibility) 3,5 s. +0,5 s. +0,5 s. +0,5 s. 3,8 s. +0,5 s. +0,5 s. +0,5 s.
Host damage 200 dmg. 230 dmg.
Energy consumption 100 en. 115 en.
Recharge 44 s. 44 s. -3 s.
Cost Can be picked up from destroyed enemies in the zone Warden Outpost Ruins 23000 45900 107100 Can be picked up from destroyed enemies in the zone 'Poseidon' Complex 94500 189000 441000
Parameters Crystal-hologram 14 Crystal-hologram 17
Mk.1 Mk.2 Mk.3 Mk.4 Mk.1 Mk.2 Mk.3 Mk.4
Hologram durability 40% +20% +20% +20% 40% +20% +20% +20%
Active time (hologram) 10 s. +1 s. +1 s. +3 s. 10 s. +1 s. +1 s. +3 s.
Active time (invisibility) 4 s. +0,5 s. +0,5 s. +0,5 s. 4,5 s. +0,5 s. +0,5 s. +0,5 s.
Host damage 260 dmg. 290 dmg.
Energy consumption 130 en. 145 en.
Recharge 41 s. -3 s. 38 s. -3 s.
Cost Can be picked up from destroyed enemies in the zone Ruined Station 256500 513000 1197000 Can be picked up from destroyed enemies in the zone The Source 742500 1485000 3465000

Gallery


Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions