Jump system 'Kapkan'

Type: Transportation module.
Group: Suppressor Class modules.
For ranks: 13-17.
For ship: Ze'Ta
Description
- The ship jumps forward with a short delay.
- A crystalline trap with 3000 durability pts. and a 500 m. range is placed at the jump's starting position.
- The enemy ships in this zone can't move. After a while, the trap self-destructs.
- Your other teleport jumps (Wormhole projector, Teleportation sphere) are blocked until the module recharges.
Characteristics
| Parameters | Jump system "Kapkan" 17 | |||
|---|---|---|---|---|
| Mk.1 | Mk.2 | Mk.3 | Mk.4 | |
| Jump range | 2000 m. | +250 m. | +250 m. | +250 m. |
| Delay | 3 s. | -0.2 s. | -0.2 s. | -0.2 s. |
| Active time (trap) | 7 s. | +2 s. | +2 s. | +2 s. |
| Module durability | 3500 pts. | |||
| Recovery time on destruction | 130 s. | |||
| Damage on destruction | 5000 dmg. | |||
| Host damage | 2100 dmg. | -120 dmg. | -60 dmg. | -60 dmg. |
| Energy consumption | 700 en. | -40 en. | -20 en. | -20 en. |
| Recharge | 50 s. | -2 s. | -2 s. | -2 s. |
| Cost | Manufacturing | 742500 |
1485000 |
3465000 |
Gallery





