Waz'Dum
Type: Kinetic weapon.
For ranks: 6-8, 8-12, 11-17.
Munitions:
Description
- The affected target repairs the allies hitting it for 25% of the damage dealt for 10 s. Restoration depends on target size.
- Effect doesn't works on Defiler in Special Operation.
Characteristics
- Parameters are shown without ship bonuses and modifiers for the 1 weapon.
- Damage per second and per shot increase depending on the number of weapons mounted on the ship.
- Some damage parameters are rounded to integer values.
| Parameters | Waz'Dum 8 | Waz'Dum 12 | Waz'Dum 17 | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Mk.1 | Mk.2 | Mk.3 | Mk.4 | Mk.5 | Mk.1 | Mk.2 | Mk.3 | Mk.4 | Mk.5 | Mk.1 | Mk.2 | Mk.3 | Mk.4 | Mk.5 | |
| DPS (kinetic) | 475 dmg./s. | +19 dmg./s. | +19 dmg./s. | +14 dmg./s. | +15 dmg./s. | 502 dmg./s. | +21 dmg./s. | +19 dmg./s. | +14 dmg./s. | +13 dmg./s. | 523 dmg./s. | +19 dmg./s. | +19 dmg./s. | +14 dmg./s. | +15 dmg./s. |
| Damage (kinetic) | 228 dmg. | +9 dmg. | +9 dmg. | +7 dmg. | +7 dmg. | 241 dmg. | +10 dmg. | +9 dmg. | +7 dmg. | +6 dmg. | 251 dmg. | +9 dmg. | +9 dmg. | +7 dmg. | +7 dmg. |
| Rate of fire | 125 rounds/min | 125 rounds/min | 125 rounds/min | ||||||||||||
| Critical chance | 7% | 7% | 7% | ||||||||||||
| Critical damage bonus | 50% | 50% | 50% | ||||||||||||
| Projectile speed | 6000 m./s. | 6000 m./s. | 6000 m./s. | ||||||||||||
| Firing range (max.) | 4000 m. | 4000 m. | 4000 m. | ||||||||||||
| Spread (from-to) | 0,3-1,1 deg. | 0,3-1,1 deg. | 0,3-1,1 deg. | ||||||||||||
| Overheating/cooling | 5/1 s. | 5/1 s. | 5/1 s. | ||||||||||||
| Cost | Can be picked up from destroyed enemies in the zone Dreadnought Debris | 56300 |
112500 |
262500 |
Manufacturing | Manufacturing | 225000 |
450000 |
1050000 |
Manufacturing | Manufacturing | 675000 |
1350000 |
3150000 |
Manufacturing |
Gallery














