Magnetic disruptor
Type: Active module.
Group: Gunship modules.
For ranks: 5-9, 11-17.
For ship type: Phobos, Apollo and premium ships of the role
Description
- The enemy receives additional thermal damage for 3 s. for each main weapon hit.
- Damage of different hits doesn't stack, every new hit only updates the effect.
- Note: while using with kinetic weapon, the 'color' of damage in death recap will be orange, with EM weapon - crimson.
Characteristics
Parameters | Magnetic disruptor 9 | Magnetic disruptor 17 | ||||||
---|---|---|---|---|---|---|---|---|
Mk.1 | Mk.2 | Mk.3 | Mk.4 | Mk.1 | Mk.2 | Mk.3 | Mk.4 | |
DPS (thermal) | 565 dmg./s. | +31 dmg./s. | +31 dmg./s. | +25 dmg./s. | 665 dmg./s. | +40 dmg./s. | +35 dmg./s. | +30 dmg./s. |
Energy consumption | 200 en. | 270 en. | ||||||
Recharge | 35 s. | -2 s. | -2 s. | -2 s. | 35 s. | -2 s. | -2 s. | -2 s. |
Cost | Can be picked up from destroyed enemies in the zone Dreadnought Debris | 33800 | 67500 | 157500 | Can be picked up from destroyed enemies in the zone Northern Mining Station | 202500 | 405000 | 945000 |