Transcompression weapon 'Mesimeri'

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Revision as of 11:29, 25 October 2024 by U38594143 (talk | contribs) (Created page with "__NOTOC__ Transcompression weapon 'Mesimeri'|100px|left '''Type:''' Kinetic weapon with compression matter. '''For ship:''' Helios {{Long Range}} '''For ranks:''' 14-17. '''Munitions:''' {{AVALIABLE MODIFIERS RAIL GUNS}} ==Description== :Kinetic weapon with explosive damage. Explosion damage depends on {{Tooltip|target size|interceptor - *0.66; fighter - *1; frigate - *1.25; destroyer - *1.75}}. :Each shot of the...")
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Transcompression weapon 'Mesimeri'
Transcompression weapon 'Mesimeri'

Type: Kinetic weapon with compression matter.

For ship: Helios

For ranks: 14-17.

Munitions:

Description

Kinetic weapon with explosive damage. Explosion damage depends on target size.
Each shot of the weapon creates a small asteroid with 10000 durability pts. for 25 s. at the point of impact. A maximum of 10 asteroids can be created.

Characteristics

Parameters are shown without ship bonuses and modifiers for the 1 weapon.
The rate of fire increases depending on the number of weapons mounted on the ship, result is increased damage per second.
Some damage parameters are rounded to integer values.
Parameters Transcompression weapon 'Mesimeri' 17
Mk.1 Mk.2 Mk.3 Mk.4
DPS (kinetic) 583 dmg./s. +59 dmg./s. +87 dmg./s. +88 dmg./s.
Damage (kinetic) 1000 dmg. +100 dmg. +150 dmg. +150 dmg.
Rate of fire 35 rounds/min
Trigger radius 95 m.
Explosion radius 300 m.
Critical chance 5%
Critical damage bonus 50%
Projectile speed 2400 m/s
Maneuvering speed 35 deg/s
Firing range (max.) 4300 m.
Overheating/cooling 5/2 s.
Cost Manufacturing 2205000 4410000 10290000


Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions