Lion

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Lion
Accumulates 5% free experience

The maximum level of experience — 10

Survivability* 13066
Hull 5942
Shield 5573
Energy 773
Speed 334

Available from the beginning:
Available at experience level 2:
Afterburner energy draw reduced by 25%.
Available at experience level 4:
Maximum speed increased by 10%.
Available at experience level 8:
Critical chance increased by 10%.


Equipment upon purchase
Weapons
Active modules
Ship modifiers
Engine
Capacitor
Shield
Hull
CPU

Special module File:Cloakingdevice basic.png


Buying price 7900000
Selling price 1975000



* All specifications are shown for the ship with the maximum level of experience (10) without equipment

General information

Faction: FEDERATION
Class: Fighter
Role: Tackler
Rank: 13

Description

A Tackler's objective is to find and destroy enemy Recon and Covert Ops ships. Active modules reduce the enemy's speed and temporarily weaken their shields and armour.

Available equipment

Weapons
Ion Emitter 13 Ion Emitter 17 Pirate Ion Emitter 17 Singularity Cannon 14 Singularity Cannon 17 / Pirate Singularity Cannon 17 Assault Railgun 17 / Pirate assault railgun 17 Gauss Cannon 13 Gauss Cannon 17 Pirate Gauss Cannon 17 Flux Phaser 17 / Pirate flux phaser 17 Gravi-Beamer 14 Gravi-Beamer 17 / Pirate gravi-beamer 17

Missile slot

Active Role Modules


Active Multipurpose Modules

Ship modifiers
Engine

Capacitor

Shield

Hull

CPU

Tables of ship's technical characteristics

Ship's resistance to incoming damage

Shield resistance Hull resistance
to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.) to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.)
10 40 -20 25 -5 55

Ship's characteristics on different experience levels

Level Energy Hull, (pts.) Shield Sensors
capacity, (pts.) for afterburner, (pts./s) regeneration, (pts./s) capacity, (pts.) regeneration, (pts./s) range, (m) target lock time, (s)
1 660 166 128 4910 4605 123 2500 1
2 660 133 128 5352 5020 123 2500 1
3 660 133 128 5549 5204 123 2750 1
4 680 133 131.8 5549 5204 123 2750 1
5 707 133 136.9 5696 5342 123 3000 1
6 726 133 140.7 5794 5434 123 3000 1
7 726 133 140.7 5892 5480 123 3250 1
8 726 133 140.7 5892 5480 123 3500 1
9 746 133 144.6 5942 5526 123 3500 1
10 773 133 149.7 5942 5573 123 3750 1

Ship's speed on different experience levels

Level Speed Acceleration, (m/s2) Strafe, (m/s) Pitch, (deg./s) Roll, (deg./s)
march, (m/s) afterburner, (m/s)
1 295 354 90 88 72 66
2 295 354 90 88 72 66
3 297 357 93 88 72 66
4 327 392 93 88 72 66
5 327 392 93 88 72 66
6 329 394 95 88 72 66
7 331 397 98 88 72 66
8 333 399 100 88 72 66
9 334 401 102 88 72 66
10 334 401 102 88 72 66



Ships
Interceptors Fighters Frigates Destroyers