Teleportation anchor
Type: Active module.
Group: Recon modules.
For ranks: 4-8, 13-17.
For ship type: Dwarf 2, Jarl and premium ships of the role
Description
- First activation launches a drone.
- Repeated module activation teleports the ship to launch position and restores its hull.
- Hull is restored in small portions once in 0,5 s.
- Max. distance from drone to ship is unlimited.
- Drone exists for 90 s.
Characteristics
Parameters | Teleportation anchor 8 | Teleportation anchor 17 | ||||||
---|---|---|---|---|---|---|---|---|
Mk.1 | Mk.2 | Mk.3 | Mk.4 | Mk.1 | Mk.2 | Mk.3 | Mk.4 | |
Hull repair | 2535 pts. | +130 pts. | +195 pts. | +65 pts. | 3575 pts. | +130 pts. | +325 pts. | +65 pts. |
Energy consumption | 75 en. | 120 en. | ||||||
Recharge | 45 s. | -3 s. | -2 s. | -2 s. | 45 s. | -3 s. | -2 s. | -2 s. |
Cost | Can be picked up from destroyed enemies in the zone Felony Border | 23000 | 45900 | 107100 | Can be picked up from destroyed enemies in the zone The Source | 742500 | 1485000 | 3465000 |
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