Teleportation anchor

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Teleportation anchor

Type: Active module.

Group: Recon modules.

For ranks: 4-8, 13-17.

For ship type: Dwarf 2, Jarl and premium ships of the role Recon.png


First activation launches a drone.
Repeated module activation teleports the ship to launch position and restores its hull.
Hull is restored in small portions once in 0,5 s.
Max. distance from drone to ship is unlimited.
Drone exists for 90 s.


Parameters Teleportation anchor 8 Teleportation anchor 17
Mk.1 Mk.2 Mk.3 Mk.4 Mk.1 Mk.2 Mk.3 Mk.4
Hull repair 2535 pts. +130 pts. +195 pts. +65 pts. 3575 pts. +130 pts. +325 pts. +65 pts.
Energy consumption 75 en. 120 en.
Recharge 45 s. -3 s. -2 s. -2 s. 45 s. -3 s. -2 s. -2 s.
Cost Can be picked up from destroyed enemies in the zone Felony Border 23000Currency credits.png 45900Currency credits.png 107100Currency credits.png Can be picked up from destroyed enemies in the zone The Source 742500Currency credits.png 1485000Currency credits.png 3465000Currency credits.png



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