'Kai' fission launcher: Difference between revisions

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__NOTOC__
__NOTOC__
[[File:"Kai" fission launcher.jpg|"Kai" fission launcher|100px|left]]
[[File:"Kai" fission launcher.jpg|'Kai' fission launcher|100px|left]]


'''Type:''' "Ellydium" destroyer weapon.
'''Type:''' "Ellydium" destroyer weapon.
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{{AVALIABLE MODIFIERS RAIL GUNS}}
{{AVALIABLE MODIFIERS RAIL GUNS}}


==Description==
==Description==
:Launches a cloud of shards dealing damage.
:A quick press of a button launches one small shard.
:Quickly activating the module sends one small shard.
:Holding a button launches a '''300''' m. cloud of shards dealing explosive damage. Explosion damage depends on {{Tooltip|target size|interceptor - *0.66; fighter - *1; frigate - *1.25; destroyer - *1.75}}.
:The cloud restores '''1500''' durability pts. to nearby swarms on hit.
:The cloud restores up to '''4500''' pts. durability to nearby swarms in a '''600''' m. radius on hit.
 


==Characteristics==
==Characteristics==
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{| class="wikitable" width="85%" align="center"
{| class="wikitable" width="85%" align="center"
!rowspan="2" width="20%"|Parameters
!rowspan="2" width="20%"|Parameters
!colspan="4" |"Kai" fission launcher 12
!colspan="5" |'Kai' fission launcher 12
!colspan="4" |"Kai" fission launcher 17
!colspan="5" |'Kai' fission launcher 17
|-align="center"
|-align="center"
|{{Mk.1}}
|{{Mk.1}}
Line 32: Line 30:
|{{Mk.3}}
|{{Mk.3}}
|{{Mk.4}}
|{{Mk.4}}
|{{Mk.5}}
|{{Mk.1}}
|{{Mk.1}}
|{{Mk.2}}
|{{Mk.2}}
|{{Mk.3}}
|{{Mk.3}}
|{{Mk.4}}
|{{Mk.4}}
|{{Mk.5}}
|-align="center"
|-align="center"
|Shard DPS (kinetic)
|Shard DPS (kinetic)
Line 41: Line 41:
| +10 dmg./s.
| +10 dmg./s.
| +9 dmg./s.
| +9 dmg./s.
| +7 dmg./s.
| +7 dmg./s.
| +7 dmg./s.
| 257 dmg./s.
| 257 dmg./s.
| +9 dmg./s.
| +9 dmg./s.
| +10 dmg./s.
| +9 dmg./s.
| +8 dmg./s.
| +7 dmg./s.
| +7 dmg./s.
|-align="center"
|-align="center"
Line 52: Line 54:
| +11 dmg./s.
| +11 dmg./s.
| +9 dmg./s.
| +9 dmg./s.
| +8 dmg./s.
| 308 dmg./s.
| 308 dmg./s.
| +11 dmg./s.
| +11 dmg./s.
| +11,5 dmg./s.
| +11 dmg./s.
| +9 dmg./s.
| +9 dmg./s.
| +9 dmg./s.
|-align="center"
|-align="center"
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| +6 dmg.
| +6 dmg.
| +6 dmg.
| +6 dmg.
| +5 dmg.
| +5 dmg.
| +5 dmg.
| 171 dmg.
| 171 dmg.
| +6 dmg.
| +6 dmg.
| +6,5 dmg.
| +7 dmg.
| +5 dmg.
| +5 dmg.
| +4 dmg.
|-align="center"
|-align="center"
|Cloud damage (kinetic)
|Cloud damage (kinetic)
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| +12 dmg.
| +12 dmg.
| +10 dmg.
| +10 dmg.
| +9 dmg.
| 342 dmg.
| 342 dmg.
| +12 dmg.
| +12 dmg.
| +13 dmg.
| +13 dmg.
| +8 dmg.
| +10 dmg.
| +9 dmg.
|-align="center"
|-align="center"
|Rate of fire (shard/cloud)
|Rate of fire (shard/cloud)
|colspan="4"| 90/54 rounds/min
|colspan="5"| 90/54 rounds/min
|colspan="4"| 90/54 rounds/min
|colspan="5"| 90/54 rounds/min
|-align="center"
|Trigger radius (cloud)
|colspan="5"| 5 m.
|colspan="5"| 5 m.
|-align="center"
|Explosion radius (cloud)
|colspan="5"| 300 m.
|colspan="5"| 300 m.
|-align="center"
|-align="center"
|Critical chance
|Critical chance
|colspan="4"| 7%
|colspan="5"| 7%
|colspan="4"| 7%
|colspan="5"| 7%
|-align="center"
|-align="center"
|Critical damage bonus
|Critical damage bonus
|colspan="4"| 50%
|colspan="5"| 50%
|colspan="4"| 50%
|colspan="5"| 50%
|-align="center"
|-align="center"
|Projectile speed (shard/cloud)
|Projectile speed (shard/cloud)
|colspan="4"| 16500/1500 m./s.
|colspan="5"| 13650/1950 m/s
|colspan="4"| 16500/1500 m./s.
|colspan="5"| 13650/1950 m/s
|-align="center"
|-align="center"
|Firing range (max.)
|Firing range (max.)
|colspan="4"| 4500 m.
|colspan="5"| 4500 m.
|colspan="4"| 4500 m.
|colspan="5"| 4500 m.
|-align="center"
|-align="center"
|Overheating/cooling
|Overheating/cooling
|colspan="4"| 10/2 s.
|colspan="5"| 10/2 s.
|colspan="4"| 10/2 s.
|colspan="5"| 10/2 s.
|-align="center"
|-align="center"
|Cost
|Cost
|[[Workshop#Kinetic|Manufacturing]]
| [[Workshop#Kinetic|Manufacturing]]
|225000{{CR}}
| 225000{{CR}}
|450000{{CR}}
| 450000{{CR}}
|1050000{{CR}}
| 1050000{{CR}}
| [[Workshop#Kinetic|Manufacturing]]


|[[Workshop#Kinetic|Manufacturing]]
| [[Workshop#Kinetic|Manufacturing]]
|675000{{CR}}
| 675000{{CR}}
|1350000{{CR}}
| 1350000{{CR}}
|3150000{{CR}}
| 3150000{{CR}}
| [[Workshop#Kinetic|Manufacturing]]
|}
|}



Latest revision as of 14:56, 14 March 2024

'Kai' fission launcher
'Kai' fission launcher

Type: "Ellydium" destroyer weapon.

For ship: Ze'Ta

For ranks: 8-12, 11-17.

Munitions:

Description

A quick press of a button launches one small shard.
Holding a button launches a 300 m. cloud of shards dealing explosive damage. Explosion damage depends on target size.
The cloud restores up to 4500 pts. durability to nearby swarms in a 600 m. radius on hit.

Characteristics

Parameters are shown without ship bonuses and modifiers for the 1 weapon.
Damage per second and per shot increase depending on the number of weapons mounted on the ship.
Some damage parameters are rounded to integer values.
Parameters 'Kai' fission launcher 12 'Kai' fission launcher 17
Mk.1 Mk.2 Mk.3 Mk.4 Mk.5 Mk.1 Mk.2 Mk.3 Mk.4 Mk.5
Shard DPS (kinetic) 247 dmg./s. +10 dmg./s. +9 dmg./s. +7 dmg./s. +7 dmg./s. 257 dmg./s. +9 dmg./s. +9 dmg./s. +8 dmg./s. +7 dmg./s.
Cloud DPS (kinetic) 296 dmg./s. +12 dmg./s. +11 dmg./s. +9 dmg./s. +8 dmg./s. 308 dmg./s. +11 dmg./s. +11 dmg./s. +9 dmg./s. +9 dmg./s.
Shard damage (kinetic) 165 dmg. +6 dmg. +6 dmg. +5 dmg. +5 dmg. 171 dmg. +6 dmg. +7 dmg. +5 dmg. +4 dmg.
Cloud damage (kinetic) 329 dmg. +13 dmg. +12 dmg. +10 dmg. +9 dmg. 342 dmg. +12 dmg. +13 dmg. +10 dmg. +9 dmg.
Rate of fire (shard/cloud) 90/54 rounds/min 90/54 rounds/min
Trigger radius (cloud) 5 m. 5 m.
Explosion radius (cloud) 300 m. 300 m.
Critical chance 7% 7%
Critical damage bonus 50% 50%
Projectile speed (shard/cloud) 13650/1950 m/s 13650/1950 m/s
Firing range (max.) 4500 m. 4500 m.
Overheating/cooling 10/2 s. 10/2 s.
Cost Manufacturing 225000 450000 1050000 Manufacturing Manufacturing 675000 1350000 3150000 Manufacturing


Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions