'Squall' launcher: Difference between revisions

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(Created page with "__NOTOC__ 'Squall' launcher|100px|left '''Type:''' Active module. '''Group:''' Gunship modules. '''For ranks:''' 6-10, 12-17. ...")
 
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|346500{{CR}}
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|Can be picked up from destroyed enemies in the zone [[Destroyed Station]]
|Can be picked up from destroyed enemies in the zone [[Ruined Station]]
|256500{{CR}}
|256500{{CR}}
|513000{{CR}}
|513000{{CR}}

Revision as of 13:48, 10 July 2019

'Squall' launcher
'Squall' launcher

Type: Active module.

Group: Gunship modules.

For ranks: 6-10, 12-17.

For ship type: Wolf, Piranha-B2 and premium ships of the role


Description

Launches homing missiles, capturing targets in a cone with a deflection angle of 25 deg.
No more than 1 missile can lock a single target.


Characteristics

Parameters 'Squall' launcher 10 'Squall' launcher 17
Mk.1 Mk.2 Mk.3 Mk.4 Mk.1 Mk.2 Mk.3 Mk.4
Blast (EM) 4129 dmg. +225 dmg. +226 dmg. +180 dmg. 4870 dmg. +270 dmg. +265 dmg. +210 dmg.
Explosion radius 50 m. 50 m.
Flight range 3000 m. 3000 m.
Flight speed 1200 m./s. 1200 m./s.
Maneuvering speed 70 deg./s. 70 deg./s.
Missiles in cassette 3 pts. 3 pts.
Launcher rotation speed 1000 deg./s. 1000 deg./s.
Energy consumption 275 en. 380 en.
Recharge 20 s. 20 s.
Cost Can be picked up from destroyed enemies in the zone Devil's Jaw 74300 148500 346500 Can be picked up from destroyed enemies in the zone Ruined Station 256500 513000 1197000


Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions