Alien intuition

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Alien intuition

Type: Alien active module.

Group: Gunship modules.

For ranks: 3-7, 6-10, 9-13, 12-17.

For ship: Thar'Ga Role attack.png


Description

Temporarily increases main weapon damage, but interferes with your own CPU.
You can't lock targets while the module is active.


Characteristics

Parameters Alien intuition 7 Alien intuition 10
Mk.1 Mk.2 Mk.3 Mk.4 Mk.1 Mk.2 Mk.3 Mk.4
Weapon damage 25% +5% +5% +5% 30% +5% +5% +5%
Active time 6 s. 6 s.
Host damage 265 dmg. 295 dmg.
Energy consumption 120 en. 135 en.
Recharge 35 s. -2 s. -2 s. -1 s. 34 s. -2 s. -2 s. -1 s.
Cost Manufacturing 17800Currency credits.png 35600Currency credits.png 83200Currency credits.png Manufacturing 81700Currency credits.png 163400Currency credits.png 381200Currency credits.png
Parameters Alien intuition 13 Alien intuition 17
Mk.1 Mk.2 Mk.3 Mk.4 Mk.1 Mk.2 Mk.3 Mk.4
Weapon damage 35% +5% +5% +5% 40% +5% +5% +5%
Active time 6 s. 6 s.
Host damage 375 dmg. 330 dmg.
Energy consumption 150 en. 170 en.
Recharge 33 s. -2 s. -2 s. -1 s. 32 s. -2 s. -2 s. -1 s.
Cost Manufacturing 178200Currency credits.png 356400Currency credits.png 831600Currency credits.png Manufacturing 594000Currency credits.png 1188000Currency credits.png 2772000Currency credits.png


Gallery

Ellydium module4 (art).jpg


Weapons.png Rockets.png Spec ammo.png Active modules.png Ship mod.png Weapon mod.png
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