Crusader

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Crusader
Crusader.png
Accumulates 5% free experience

The maximum level of experience — 9

Survivability* 36643
Hull 16398
Shield 18135
Energy 1031
Speed 201

Available from the beginning:
Shield resistance to all damage increased by 10 pts.
Available at experience level 2:
Maximum capacitor volume increased by 20%.
Available at experience level 4:
Energy consumption of "Guard modules" reduced by 20%.
Available at experience level 8:
Shield resistance to all damage increased by 10 pts.


Equipment upon purchase
Weapons
MIRV launcher.jpg RailUp1 Icon.png SpaceMissile Cruise.png
Active modules
Pulsar.png Liquid Metal Injector.png ShieldRestoreLarge Icon.png Emergency Shield Boost.png
Ship modifiers
Engine CollisionComp Icon.png KatalizatorInjector Icon.png
Capacitor ExtCapacitorBattary Icon.png CapacitorRecharging Icon.png ImplsDischarger Icon.png
Shield 'Conformist' booster.jpg AddShldGen Icon.png ShieldExtender Icon.png
CPU ProtonWall Icon.png

Special module Guard phase shield thermall.png


Buying price 2000000 Currency credits.png
Selling price 500000 Currency credits.png



* All specifications are shown for the ship with the maximum level of experience (9) without equipment

General information

Faction: JERICHO
Class: Frigate
Role: Guard
Rank: 8

Description

Guard ships are designed to protect their team from enemy missiles, as well as enhance the defences of allied ships. Guard ships feature strong defences and an enhanced Phase Shield.

The commercial success of the frigate "Zealot" prompted the Bosco Family to make an effort to get its share of the pie. The bet was made on the manufacturability of the new ship. Having bought some patents of the Liu Family and enlisted the support of the Technologists, they created the frigate "Crusader", which was noticeably superior to its competitors in capabilities and with an affordable price.

Available equipment

Weapons
Beam Cannon 8 Beam Cannon 12 Heavy Blaster 9 Positron Cannon 11 Coil Mortar 8 Coil Mortar 12 Mass Driver 11 Dagtnith gun.png Vulcan 9 Railgun Heavy Icon.png Breach Laser.jpg MIRV launcher.jpg

Missiles
SpaceMissile Cruise Icon.png Крылатая ракета Gold.png Module MineField Icon.png SpaceMissile Torpedo Icon.png SpaceMissile Volley Icon.png Module DeathRay Icon.png

Active Role Modules
Mass Propulsion Inhibitor.png Emergency Shield Boost.png Missile Shield.png Pulsar.png Liquid Metal Injector.png

Active Multipurpose Modules
ShieldRestoreLarge Icon.png RepairDronesLarge Icon.png InfraredContermeasure Icon.png AdaptiveArmorBoost Icon.png Hull restoration system.jpg AdaptiveShieldBoost Icon.png Energy Converter module.png

Ship modifiers
Engine
CollisionComp Icon.png EngineGenerator Icon.png KatalizatorInjector Icon.png RotationThruster Icon.png BoostersOverLoader Icon.png

Capacitor
CapacitorRecharging Icon.png ExtCapacitorBattary Icon.png ImplsDischarger Icon.png EmergencyBarrier Icon.png Acceleration coils icon.png CptrEnrgBridge Icon.png

Shield
AddShldGen Icon.png Multipurpose shield.jpg ShieldExtender Icon.png ResistShldThermal Icon.png ResistShieldEMP Icon.png ResistShieldKin Icon.png ExtShld Icon.png CuttedShieldHolder Icon.png 'Conformist' booster.jpg

Hull
Ship has no hull slots

CPU
TurboScanner Icon.png ScoutScanner Icon.png BattleScanner Icon.png ProtonWall Icon.png RangeMasterUnit Icon.png WideScanner Icon.png Gun adapter.jpg Spatial scanner icon.png

Tables of ship's technical characteristics

Ship's resistance to incoming damage

Shield resistance Hull resistance
to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.) to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.)
-5 25 -35 15 -15 45

Ship's characteristics on different experience levels

Level Energy Hull, (pts.) Shield Sensors
capacity, (pts.) for afterburner, (pts./s) regeneration, (pts./s) capacity, (pts.) regeneration, (pts./s) range, (m) target lock time, (s)
1 775 201 150 11630 18135 100 2000 2
2 930 201 150 13723 18135 100 2000 2
3 930 201 150 14654 18135 100 2200 2
4 953 201 155 14654 18135 100 2200 2
5 984 201 161 15352 18135 100 2400 2
6 1007 201 165 15817 18135 100 2400 2
7 1007 201 165 16166 18135 100 2600 2
8 1007 201 165 16166 18135 100 2800 2
9 1031 201 170 16398 18135 100 2800 2

Ship's speed on different experience levels

Level Speed Acceleration, (m/s2) Strafe, (m/s) Pitch, (deg./s) Roll, (deg./s)
march, (m/s) afterburner, (m/s)
1 194 233 55 61 30 36
2 194 233 55 61 30 36
3 195 235 56 61 30 36
4 195 235 56 61 30 36
5 195 235 56 61 30 36
6 197 236 58 61 30 36
7 198 238 59 61 30 36
8 199 239 61 61 30 36
9 201 241 62 61 30 36



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