Dead hand

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Dead hand

Type: Ship modifier.

Group: Capacitor modifiers.

For ranks: 9-13, 12-17.

For ship: Ze'Ta Suppressor.png


When the destroyer receives deadly damage, you can temporarily control a swarm that deals more damage. Doesn't work if the swarm is destroyed.
To stop controlling the swarm, toggle the special module. When the module's effect ends, the destroyer explodes.
Additionally increases energy regeneration speed.
You can place only one modifier.


Parameters Dead hand 13 Dead hand 17
Mk.1 Mk.2 Mk.3 Mk.4 Mk.1 Mk.2 Mk.3 Mk.4
Swarm control time 19,6 s. +1,3 s. +1,3 s. +1,3 s. 26,1 s. +1,3 s. +1,3 s. +1,3 s.
Swarm damage increase 52% +6% +6% +6% 82% +6% +6% +6%
Energy regeneration 7,8% +1,5% +1,5% +1% 8,5% +1,5% +1,5% +1%
Cost Manufacturing 171000Currency credits.png 342000Currency credits.png 798000Currency credits.png Manufacturing 570000Currency credits.png 1140000Currency credits.png 2660000Currency credits.png

Weapons.png Rockets.png Spec ammo.png Active modules.png Ship mod.png Weapon mod.png
Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions

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