Dual shields: Difference between revisions

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(Created page with "__NOTOC__ Dual shields|100px|left '''Type:''' Ship modifier. '''Group:''' Shield modifiers. '''For ranks:''' 4-8, 10-14. '''For shi...")
 
(Balance (1.6.5))
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'''For ship type:''' [[Alligator-M]], [[Grizzly-M]] and premium ships of the role {{Engineering}}
'''For ship type:''' [[Alligator-M]], [[Grizzly-M]] and premium ships of the role {{Engineering}}


==Description==
==Description==
:The shields of your ship and the closest ally in '''750''' m. range regenerate faster.
:The shields of your ship and the closest ally in '''1500''' m. range regenerate faster.
:You can place only one modifier.
:You can place only one modifier.


==Characteristics==
==Characteristics==
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|-align="center"
|-align="center"
|Shield regen
|Shield regen
| 161 pts./s.
| 186 pts./s.
| +9 pts./s.
| +10 pts./s.
| +10 pts./s.
| +8 pts./s.
| +8 pts./s.
| +7 pts./s.
| 259 pts./s.
| 225 pts./s.
| +14 pts./s.
| +13 pts./s.
| +14 pts./s.
| +11 pts./s.
| +11 pts./s.
| +10 pts./s.
|-align="center"
|-align="center"
|Cost
|Cost

Revision as of 15:10, 19 December 2019

Dual shields
Dual shields

Type: Ship modifier.

Group: Shield modifiers.

For ranks: 4-8, 10-14.

For ship type: Alligator-M, Grizzly-M and premium ships of the role

Description

The shields of your ship and the closest ally in 1500 m. range regenerate faster.
You can place only one modifier.

Characteristics

Parameters Dual shields 8 Dual shields 14
Mk.1 Mk.2 Mk.3 Mk.4 Mk.1 Mk.2 Mk.3 Mk.4
Shield regen 186 pts./s. +10 pts./s. +10 pts./s. +8 pts./s. 259 pts./s. +14 pts./s. +14 pts./s. +11 pts./s.
Cost Can be picked up from destroyed enemies in the zone Felony Border 24200 48500 113100 Can be picked up from destroyed enemies in the zone Terramorphing Station 270800 541500 1263500


Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions