Ellydium: Difference between revisions

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__NOTOC__
__NOTOC__
[[File:Ellydium 01.png|left]] At one time, Ellydium was just one of many corporations trying to get rich in the Forerunner sectors. But after the first attack of the aliens, everything changed. From the start of the invasion ‘Ellydium’ focused its activities on the study of Alien technology. Many important discoveries and technologies based on them will not only enhanced the corporation's reputation, but also greatly expanded their opportunities.  
[[File:Ellydium 01.png|left]] At one time, Ellydium was just one of many corporations trying to get rich in the Precursors sectors. But after the first attack of the aliens, everything changed. From the start of the invasion ‘Ellydium’ focused its activities on the study of Alien technology. Many important discoveries and technologies based on them will not only enhanced the corporation's reputation, but also greatly expanded their opportunities.  


With the opening of portals into Alien worlds, the organization has been actively recruiting mercenaries to collect information on the foreign worlds and their secrets. As soon as an opportunity to gain a foothold near one of the monstrous Alien Leviathans appeared, ‘Ellydium’ leaders immediately took advantage of it. The leading specialists were sent to the area and deployed observation and defence outposts. The result of the risky operation was the construction of a unique station “Ellydium Theta” on the surface of Leviathan.
With the opening of portals into Alien worlds, the organization has been actively recruiting mercenaries to collect information on the foreign worlds and their secrets. As soon as an opportunity to gain a foothold near one of the monstrous Alien Leviathans appeared, ‘Ellydium’ leaders immediately took advantage of it. The leading specialists were sent to the area and deployed observation and defence outposts. The result of the risky operation was the construction of a unique station [['Ellydium Theta']] on the surface of Leviathan.


[[File:AL1.jpg|500px|right]]
[[File:AL1.jpg|500px|right]]
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=Features of Ellydium ships=
==Features of Ellydium ships==
*Each ship of the "Ellydium" can be customized by the pilot for its needs by turning on and off the "nodes (nodes)" in the ship's evolution tree.
*Each ship of the "Ellydium" can be customized by the pilot for its needs by turning on and off the "nodes (nodes)" in the ship's evolution tree.
*The nodes improve the survivability of the ship, its combat characteristics, allow you to choose different special modules.
*The nodes improve the survivability of the ship, its combat characteristics, allow you to choose different special modules.
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**Initial node discovery requires resources. In the future, its on/off is free.
**Initial node discovery requires resources. In the future, its on/off is free.
**Each knot spends evolution points. The total number of evolution points is limited, you cannot activate all nodes at once.
**Each knot spends evolution points. The total number of evolution points is limited, you cannot activate all nodes at once.
***The engineering Ellydium frigate Waz'Got initially evolution points enough to pump up to rank 8. Further pumping of the ship requires the mandatory opening of special modules. Each opened special module will increase the total number of evolution points.
*Ships receive higher collision damage due to the fragile crystal structure.
*Thar'Ga gunship fighter and Tai'Kin recon interceptor receive higher collision damage due to the fragile crystal structure.
*The appearance of the ships varies greatly depending on the selected special module.
*The appearance of the ships varies greatly depending on the selected special module.
*Ships receive 50% less regeneration of the shield and hull from any sources (for example, if it is written in the characteristics of the special module that it restores 8000 pts. of the hull, then in reality your ship will recover only 4000 pts.).
*Ships receive 50% less regeneration of the shield and hull from any sources (for example, if it is written in the characteristics of the special module that it restores 8000 pts. of the hull, then in reality your ship will recover only 4000 pts.).
* If the ship does not use modules weapons for 5 seconds, its hull begins to regenerate at 100 pts/s (comes at 50 pts/s due to a debuf). The destroyer Ze'Ta recovers by 400 pts/s (200 pts/s comes).
*If the ship does not use modules weapons for 5 seconds, its hull begins to regenerate at:
**100 pts/s for the interceptor (receives 50 pts/s due to a debuff);
**200 pts/s for the fighter (receives 100 pts/s due to a debuff);
**300 pts/s for the frigate (receives 150 pts/s due to a debuff);
**400 pts/s for the destroyer (receives 200 pts/s due to a debuff).


=Ellydium ships=


At the moment there are only 4 Ellydium ships in the game, but this list will be updated.
==Ellydium ships==
At the moment there are only 5 Ellydium ships in the game, but this list will be updated.


<div style="border-radius: 4px; border: 1px solid #8E8E8E; background-color: #BFBFBF; margin: 0 0 10px; padding: 8px;">
<div style="border-radius: 4px; border: 1px solid #8E8E8E; background-color: #BFBFBF; margin: 0 0 10px; padding: 8px;">
<div style="border-bottom: 1px solid #8E8E8E; font-size: 17px; padding: 0 0 5px; margin: 0px 0px 8px;">Interceptors</div>
<div style="border-bottom: 1px solid #8E8E8E; font-size: 17px; padding: 0 0 5px; margin: 0px 0px 8px;">Interceptors</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:Taikin.png|100px|link=Tai'Kin]]<br/>V - XV [[File:recon.png|link=Recon|20px]] [[Tai'Kin|<span style="color: #228B22;">Tai'Kin</span>]].
[[File:Taikin.png|100px|link=Tai'Kin]]<br/>V - XV [[File:recon.png|link=Recon|20px]] [[Tai'Kin|<span style="color: #228B22;">Tai'Kin</span>]]
</div>
</div>
</div>
</div>
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<div style="border-bottom: 1px solid #8E8E8E; font-size: 17px; padding: 0 0 5px; margin: 0px 0px 8px;">Fighters</div>
<div style="border-bottom: 1px solid #8E8E8E; font-size: 17px; padding: 0 0 5px; margin: 0px 0px 8px;">Fighters</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:Thar'Ga.png|100px|link=Thar'Ga]]<br/> V - XV [[File:gunship.png|20px|link=Gunship]] [[Thar'Ga|<span style="color: #228B22;">Thar'Ga</span>]].
[[File:Thar'Ga.png|100px|link=Thar'Ga]]<br/>V - XV [[File:gunship.png|20px|link=Gunship]] [[Thar'Ga|<span style="color: #228B22;">Thar'Ga</span>]]
</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:Yith'Mor.png|100px|link=Yith'Mor]]<br/> V - XV [[File:command.png|20px|link=Command]] [[Yith'Mor|<span style="color: #228B22;">Yith'Mor</span>]]
</div>
</div>
</div>
</div>
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<div style="border-bottom: 1px solid #8E8E8E; font-size: 17px; padding: 0 0 5px; margin: 0px 0px 8px;">Frigates</div>
<div style="border-bottom: 1px solid #8E8E8E; font-size: 17px; padding: 0 0 5px; margin: 0px 0px 8px;">Frigates</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:Wazgot.png|100px|link=Waz'Got]]<br/>V-XV [[File:Engineering.png|20px|link=Engineering]] [[Waz'Got|<span style="color: #228B22;">Waz'Got</span>]].
[[File:Wazgot.png|100px|link=Waz'Got]]<br/>V - XV [[File:Engineering.png|20px|link=Engineering]] [[Waz'Got|<span style="color: #228B22;">Waz'Got</span>]]
</div>
</div>
</div>
</div>
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<div style="border-bottom: 1px solid #8E8E8E; font-size: 17px; padding: 0 0 5px; margin: 0px 0px 8px;">Destroyers</div>
<div style="border-bottom: 1px solid #8E8E8E; font-size: 17px; padding: 0 0 5px; margin: 0px 0px 8px;">Destroyers</div>
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
<div style="margin: 5px 25px 10px 5px; display: inline-block; vertical-align: top; text-align: center;">
[[File:Ze'Ta.png|link=Ze'Ta|120px]]<br>IX - XV [[File:suppressor.png|20px|link=Suppressor]] [[Ze'Ta|<span style="color: #228B22;">Ze'Ta</span>]]
[[File:Ze'Ta.png|link=Ze'Ta|170px]]<br>IX - XV [[File:suppressor.png|20px|link=Suppressor]] [[Ze'Ta|<span style="color: #228B22;">Ze'Ta</span>]]
</div>
</div>
</div>
</div>


[[Category:Factions]]
[[Category:Factions]]

Latest revision as of 18:00, 27 April 2024

At one time, Ellydium was just one of many corporations trying to get rich in the Precursors sectors. But after the first attack of the aliens, everything changed. From the start of the invasion ‘Ellydium’ focused its activities on the study of Alien technology. Many important discoveries and technologies based on them will not only enhanced the corporation's reputation, but also greatly expanded their opportunities.

With the opening of portals into Alien worlds, the organization has been actively recruiting mercenaries to collect information on the foreign worlds and their secrets. As soon as an opportunity to gain a foothold near one of the monstrous Alien Leviathans appeared, ‘Ellydium’ leaders immediately took advantage of it. The leading specialists were sent to the area and deployed observation and defence outposts. The result of the risky operation was the construction of a unique station 'Ellydium Theta' on the surface of Leviathan.

When the corporation "Ellydium" entrenched in the Leviathan, unprecedented opportunities opened up before it, and this turned the scientists to the head. Most often, experiments were conducted without compliance with safety regulations, and in the end, communication was lost with one of the station's units. An engineering brigade under the escort of a military detachment of mercenaries went to clarify the situation, but what they saw shocked them to the depths of their souls. All rooms of the block were covered with crystalline growths, many rooms were depressurized. Preserved records narrated about experiments with the effects of different types of energy on living crystals and iridium nanoalloys. Subsequent studies (in much more protected conditions) opened up the possibility of “growing” living crystals with the help of ionic generators and single crystals. This opportunity was used to create the first ship "Ellydium" - Thar'Ga, which became one of the main breakthroughs. Experiments have shown that crystal growth can be controlled by making more than a hundred different modifications of the ship to the individual needs of the pilots. Not surprisingly, such a dangerous and powerful technology, coupled with the advanced developments of the corporation "Ellydium", led to the emergence of a huge number of dissatisfied, both among other corporations and among mercenaries.


Features of Ellydium ships

  • Each ship of the "Ellydium" can be customized by the pilot for its needs by turning on and off the "nodes (nodes)" in the ship's evolution tree.
  • The nodes improve the survivability of the ship, its combat characteristics, allow you to choose different special modules.
    • The more nodes activated, the higher the rank of the ship.
    • Initial node discovery requires resources. In the future, its on/off is free.
    • Each knot spends evolution points. The total number of evolution points is limited, you cannot activate all nodes at once.
  • Ships receive higher collision damage due to the fragile crystal structure.
  • The appearance of the ships varies greatly depending on the selected special module.
  • Ships receive 50% less regeneration of the shield and hull from any sources (for example, if it is written in the characteristics of the special module that it restores 8000 pts. of the hull, then in reality your ship will recover only 4000 pts.).
  • If the ship does not use modules weapons for 5 seconds, its hull begins to regenerate at:
    • 100 pts/s for the interceptor (receives 50 pts/s due to a debuff);
    • 200 pts/s for the fighter (receives 100 pts/s due to a debuff);
    • 300 pts/s for the frigate (receives 150 pts/s due to a debuff);
    • 400 pts/s for the destroyer (receives 200 pts/s due to a debuff).


Ellydium ships

At the moment there are only 5 Ellydium ships in the game, but this list will be updated.

Interceptors


V - XV Tai'Kin

Fighters


V - XV Thar'Ga


V - XV Yith'Mor

Frigates


V - XV Waz'Got

Destroyers


IX - XV Ze'Ta