Emergency repair station

From Star Conflict Wiki
Jump to: navigation, search
Emergency repair station

Type: Active module.

Group: Engineer modules.

For ranks: 13-17.

For ship: Waz'Got Role engineer.png

Description

Resistance to damage increases for all allies in a 2500 m. range.
If an ally loses more than 75% hull, the station disintegrates and repairs 27% of the hull. The damage has to be received within the station's range.

Characteristics

Parameters Emergency repair station 17
Mk.1 Mk.2 Mk.3 Mk.4
Hull damage resistance 20 pts. +3,3 pts. +3,3 pts. +1,7 pts.
Station durability 2000 pts.
Active time 30 s.
Energy consumption 145 en.
Host damage 250 pts.
Recharge 43 s. -3 s. -3 s. -3 s.
Cost Manufacturing 742500Currency credits.png 1485000Currency credits.png 3465000Currency credits.png

Gallery

Emergency repair station (view).jpg Ellydium module4 (art).jpg


Weapons.png Rockets.png Spec ammo.png Active modules.png Ship mod.png Weapon mod.png
Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions

Navigation menu