Energy smite
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Type: Thermal weapon.
For ship type: Magnetar, Storm Viking and premium ships of the role
For ranks: 8-12, 12-17.
Munitions:
Description
- Every successful hit from this weapon burns enemy's energy for 6 s.
Characteristics
- Parameters are shown without ship bonuses and modifiers for the 1 weapon.
- Damage per second and per shot increase depending on the number of weapons mounted on the ship.
- Some damage parameters are rounded to integer values.
Parameters | Energy smite 12 | Energy smite 17 | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Mk.1 | Mk.2 | Mk.3 | Mk.4 | Mk.5 | Mk.1 | Mk.2 | Mk.3 | Mk.4 | Mk.5 | |
DPS (thermal) | 683 dmg./s. | +29 dmg./s. | +35 dmg./s. | +23 dmg./s. | +18 dmg./s. | 723 dmg./s. | +29 dmg./s. | +41 dmg./s. | +23.5 dmg./s. | +17 dmg./s. |
Damage (thermal) | 117 dmg. | +5 dmg. | +6 dmg. | +4 dmg. | +3 dmg. | 124 dmg. | +5 dmg. | +7 dmg. | +4 dmg. | +3 dmg. |
Energy burning | 45 en./s. | +2 en./s. | +3 en./s. | +2 en./s. | +2 en./s. | 65 en./s. | +3 en./s. | +4 en./s. | +3 en./s. | +3 en./s. |
Rate of fire | 350 rounds/min | 350 rounds/min | ||||||||
Critical chance | 5% | 5% | ||||||||
Critical damage bonus | 50% | 50% | ||||||||
Projectile speed | 7000 m/s | 7000 m/s | ||||||||
Firing range (max.) | 2800 m. | 2800 m. | ||||||||
Spread (from-to) | 0.1-1.6 deg. | 0.1-1.6 deg. | ||||||||
Overheating/cooling | 3.5/0.8 s. | 3.5/0.8 s. | ||||||||
Cost | Can be picked up from destroyed enemies in the zone Colonization Hub | 225000 | 450000 | 1050000 | Manufacturing | Can be picked up from destroyed enemies in the zone Mining Site | 900000 | 1800000 | 4200000 | Manufacturing |