Hand of Helheim

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Hand of Helheim

Type: Kinetic weapon.

For ship: Naglfar Guard.png

For ranks: 15-17.


RailUp1 Icon.png RailCumulative Icon.png RailUranium Icon.png RailUranium Icon.png Explosive Shells (premium).png Shaped Charge Shells (premium).png U-V Shells (premium).png U-V Shells (premium).png Iridium Slugs.png Explosive Shells Mk.4.png Resonating slugs.png Piercing charges.png


If the enemy is destroyed in 5 s. after being hit, the player’s ship receives 45 pts. hull damage resistance for 80 s. Effect stacks up to 2 times.


Parameters are shown without ship bonuses and modifiers for the 1 weapon.
Damage per second and per shot increase depending on the number of weapons mounted on the ship.
Some damage parameters are rounded to integer values.
Parameters Hand of Helheim 17
DPS (kinetic) 957 dmg./s.
Damage (kinetic) 164 dmg.
Rate of fire 350 rounds/min
Critical chance 10%
Critical damage bonus 50%
Projectile speed 7340 m/s
Firing range (max.) 4400 m.
Spread (from-to) 0.3-0.9 deg.
Overheating/cooling 12.5/4 s.
Cost DLC Naglfar


Hand of Helheim (art).jpg

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