Heavy Blaster: Difference between revisions

From Star Conflict Wiki
Jump to navigation Jump to search
(Balance (1.6.3a))
No edit summary
 
(2 intermediate revisions by the same user not shown)
Line 3: Line 3:
[[File:Heavy Blaster 9.jpg|Heavy Blaster 9|100px]]
[[File:Heavy Blaster 9.jpg|Heavy Blaster 9|100px]]
[[File:Heavy Blaster 13.jpg|Heavy Blaster 13|100px]]
[[File:Heavy Blaster 13.jpg|Heavy Blaster 13|100px]]
[[File:Laser_Sniper_Icon.png|Heavy Blaster 17|100px]]
[[File:Laser_Sniper_Icon.png|Heavy Blaster 17 / Pirate Heavy Blaster 17|100px]]


'''Type:''' Medium range thermal weapon.  
'''Type:''' Medium range thermal weapon.  
Line 16: Line 16:


==Description==
==Description==
:Laser with fast charges.  
:Laser with fast charges. Optimal for repelling attackers at medium ranges. During firing, the weapon's rate of fire is increased.
:Optimal for repelling attackers at medium ranges.
 
:'''Pirate Heavy Blaster:''' it deals '''20''' thermal damage and reduces the repair efficiency by '''50'''% for '''1.5''' s.


==Characteristics==
==Characteristics==
Line 28: Line 29:
!colspan="5" |Heavy Blaster 13
!colspan="5" |Heavy Blaster 13
!colspan="5" |Heavy Blaster 17
!colspan="5" |Heavy Blaster 17
!colspan="1" |Pirate Heavy Blaster 17
|-align="center"
|-align="center"
|{{Mk.1}}
|{{Mk.1}}
Line 44: Line 46:
|{{Mk.4}}
|{{Mk.4}}
|{{Mk.5}}
|{{Mk.5}}
|{{Mk.4}}
|-align="center"
|-align="center"
|DPS (thermal)
|DPS (thermal)
Line 52: Line 55:
| +8 - +21 dmg./s.
| +8 - +21 dmg./s.
| 294-795 dmg./s.
| 294-795 dmg./s.
| +11 - +30 dmg./s.
| +12 - +30 dmg./s.
| +11 - +30 dmg./s.
| +11 - +30 dmg./s.
| +9 - +24 dmg./s.
| +9 - +24 dmg./s.
| +8 - +21 dmg./s.
| +7 - +21 dmg./s.
| 306-825 dmg./s.
| 306-825 dmg./s.
| +11 - +30 dmg./s.
| +11 - +30 dmg./s.
Line 61: Line 64:
| +9 - +24 dmg./s.
| +9 - +24 dmg./s.
| +8 - +21 dmg./s.
| +8 - +21 dmg./s.
| 302-815 dmg./s.
|-align="center"
|-align="center"
|Damage (thermal)
|Damage (thermal)
Line 67: Line 71:
| +7 dmg.
| +7 dmg.
| +5 dmg.
| +5 dmg.
| +4,75 dmg.
| +5 dmg.
| 177 dmg.
| 177 dmg.
| +6 dmg.
| +6 dmg.
| +7 dmg.
| +7 dmg.
| +5 dmg.
| +5 dmg.
| +4,75 dmg.
| +5 dmg.
| 183 dmg.
| 183 dmg.
| +7 dmg.
| +7 dmg.
| +7 dmg.
| +7 dmg.
| +5 dmg.
| +5 dmg.
| +4,75 dmg.
| +5 dmg.
| 181 dmg.
|-align="center"
|-align="center"
|Rate of fire (from-to)
|Rate of fire (from-to)
Line 83: Line 88:
|colspan="5"| 100-270 rounds/min
|colspan="5"| 100-270 rounds/min
|colspan="5"| 100-270 rounds/min
|colspan="5"| 100-270 rounds/min
|colspan="1"| 100-270 rounds/min
|-align="center"
|-align="center"
|Critical chance
|Critical chance
Line 88: Line 94:
|colspan="5"| 5%
|colspan="5"| 5%
|colspan="5"| 5%
|colspan="5"| 5%
|colspan="1"| 5%
|-align="center"
|-align="center"
|Critical damage bonus
|Critical damage bonus
Line 93: Line 100:
|colspan="5"| 50%
|colspan="5"| 50%
|colspan="5"| 50%
|colspan="5"| 50%
|colspan="1"| 50%
|-align="center"
|-align="center"
|Projectile speed  
|Projectile speed  
|colspan="5"| 6099 m./s.
|colspan="5"| 6099 m/s
|colspan="5"| 6270 m./s.
|colspan="5"| 6270 m/s
|colspan="5"| 6555 m./s.
|colspan="5"| 6555 m/s
|colspan="1"| 6227 m/s
|-align="center"
|-align="center"
|Firing range (max.)
|Firing range (max.)
Line 103: Line 112:
|colspan="5"| 4000 m.
|colspan="5"| 4000 m.
|colspan="5"| 4000 m.
|colspan="5"| 4000 m.
|colspan="1"| 5000 m.
|-align="center"
|-align="center"
|Spread (from-to)
|Spread (from-to)
|colspan="5"| 0-1,9 deg.
|colspan="5"| 0-1.9 deg.
|colspan="5"| 0-1,9 deg.
|colspan="5"| 0-1.9 deg.
|colspan="5"| 0-1,9 deg.
|colspan="5"| 0-1.9 deg.
|colspan="1"| 0-1.2 deg.
|-align="center"
|-align="center"
|Overheating/cooling
|Overheating/cooling
|colspan="5"| 22/1,5 s.
|colspan="5"| 22/1.5 s.
|colspan="5"| 22/1,5 s.
|colspan="5"| 22/1.5 s.
|colspan="5"| 22/1,5 s.
|colspan="5"| 22/1.5 s.
|colspan="1"| 22/1.5 s.
|-align="center"
|-align="center"
|Cost
|Cost
Line 131: Line 143:
| 1800000{{CR}}
| 1800000{{CR}}
| 4200000{{CR}}
| 4200000{{CR}}
| [[Workshop#Thermal|Manufacturing]]
| [[Workshop#Thermal|Manufacturing]]
| [[Workshop#Thermal|Manufacturing]]
|-
|-

Latest revision as of 12:25, 22 December 2023

Heavy Blaster 9 Heavy Blaster 13 Heavy Blaster 17 / Pirate Heavy Blaster 17

Type: Medium range thermal weapon.

For ship type: Frigate

For ranks: 6-9, 9-13, 12-17.

Munitions:

Description

Laser with fast charges. Optimal for repelling attackers at medium ranges. During firing, the weapon's rate of fire is increased.
Pirate Heavy Blaster: it deals 20 thermal damage and reduces the repair efficiency by 50% for 1.5 s.

Characteristics

Parameters are shown without ship bonuses and modifiers for the 1 weapon.
Damage per second and per shot increase depending on the number of weapons mounted on the ship.
Some damage parameters are rounded to integer values.
Parameters Heavy Blaster 9 Heavy Blaster 13 Heavy Blaster 17 Pirate Heavy Blaster 17
Mk.1 Mk.2 Mk.3 Mk.4 Mk.5 Mk.1 Mk.2 Mk.3 Mk.4 Mk.5 Mk.1 Mk.2 Mk.3 Mk.4 Mk.5 Mk.4
DPS (thermal) 278-750 dmg./s. +11 - +30 dmg./s. +11 - +30 dmg./s. +9 - +24 dmg./s. +8 - +21 dmg./s. 294-795 dmg./s. +12 - +30 dmg./s. +11 - +30 dmg./s. +9 - +24 dmg./s. +7 - +21 dmg./s. 306-825 dmg./s. +11 - +30 dmg./s. +11 - +30 dmg./s. +9 - +24 dmg./s. +8 - +21 dmg./s. 302-815 dmg./s.
Damage (thermal) 167 dmg. +6 dmg. +7 dmg. +5 dmg. +5 dmg. 177 dmg. +6 dmg. +7 dmg. +5 dmg. +5 dmg. 183 dmg. +7 dmg. +7 dmg. +5 dmg. +5 dmg. 181 dmg.
Rate of fire (from-to) 100-270 rounds/min 100-270 rounds/min 100-270 rounds/min 100-270 rounds/min
Critical chance 5% 5% 5% 5%
Critical damage bonus 50% 50% 50% 50%
Projectile speed 6099 m/s 6270 m/s 6555 m/s 6227 m/s
Firing range (max.) 4000 m. 4000 m. 4000 m. 5000 m.
Spread (from-to) 0-1.9 deg. 0-1.9 deg. 0-1.9 deg. 0-1.2 deg.
Overheating/cooling 22/1.5 s. 22/1.5 s. 22/1.5 s. 22/1.5 s.
Cost 82500 123800 247500 577500 Manufacturing Can be picked up from destroyed enemies in the zone Ice Pits 270000 540000 1260000 Manufacturing Can be picked up from destroyed enemies in the zone Iridium Strand 900000 1800000 4200000 Manufacturing Manufacturing


Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions