General information
Faction: JERICHO
Class: Fighter
Role: Tackler
Rank: 10
Description
A Tackler's objective is to find and destroy enemy Recon and Covert Ops ships. Active modules reduce the enemy's speed and temporarily weaken their shields and armour.
Based on the experience of the Raid and Syndicate pilots, the Yamato family created a promising fighter prototype. Showing on tests the best indicators on speed, accuracy and maneuverability, rather than prototypes of other Families, it was adopted in the series. According to one of the experts who followed the tests, the strike of this fighter is inevitable, like a lance.
Available equipment
Weapons
Missile slot
Active Role Modules
Active Multipurpose Modules
Ship modifiers
Engine
Capacitor
Shield
Hull
CPU
Tables of ship's technical characteristics
Ship's resistance to incoming damage
Shield resistance
|
Hull resistance
|
to thermal weapon, (pts.)
|
to kinetic weapon, (pts.)
|
to EM weapon, (pts.)
|
to thermal weapon, (pts.)
|
to kinetic weapon, (pts.)
|
to EM weapon, (pts.)
|
35
|
65
|
5
|
35
|
5
|
65
|
Ship's characteristics on different experience levels
Level
|
Energy
|
Hull, (pts.)
|
Shield
|
Sensors
|
capacity, (pts.)
|
for afterburner, (pts./s)
|
regeneration, (pts./s)
|
capacity, (pts.)
|
regeneration, (pts./s)
|
range, (m)
|
target lock time, (s)
|
1
|
550
|
151
|
107
|
3845
|
7455
|
128
|
2500
|
1
|
2
|
550
|
121
|
107
|
4192
|
8126
|
128
|
2500
|
1
|
3
|
550
|
121
|
107
|
4345
|
8425
|
128
|
2750
|
1
|
4
|
567
|
121
|
110
|
4345
|
8425
|
128
|
2750
|
1
|
5
|
589
|
121
|
114
|
4461
|
8648
|
128
|
3000
|
1
|
6
|
605
|
121
|
117
|
4538
|
8797
|
128
|
3000
|
1
|
7
|
605
|
121
|
117
|
4614
|
8872
|
128
|
3250
|
1
|
8
|
605
|
121
|
117
|
4614
|
8872
|
128
|
3500
|
1
|
9
|
622
|
121
|
120
|
4652
|
8946
|
128
|
3500
|
1
|
10
|
644
|
121
|
125
|
4652
|
9021
|
128
|
3750
|
1
|
|
Ship's speed on different experience levels
Level
|
Speed
|
Acceleration, (m/s2)
|
Strafe, (m/s)
|
Pitch, (deg./s)
|
Roll, (deg./s)
|
march, (m/s)
|
afterburner, (m/s)
|
|