Multiphase shield: Difference between revisions

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==Description==
==Description==
:Increases shield resistance for the player and allies in '''500''' m. radius in passive mode.
:Increases shield resistance for the player and allies in '''500''' m. radius in passive mode.
:Active mode increases resistance bonus more for '''8''' s.
:Active mode increases shield resistance bonus more for '''8''' s.
 
:'''Polarizing shield''': when the module is activated, the resistance of shield and hull increases for '''8''' s.


==Characteristics==
==Characteristics==
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!colspan="4" |Multiphase shield 14
!colspan="4" |Multiphase shield 14
!colspan="4" |Multiphase shield 17
!colspan="4" |Multiphase shield 17
!colspan="1" |Polarizing shield 17
|-align="center"
|-align="center"
|{{Mk.1}}
|{{Mk.1}}
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|{{Mk.2}}
|{{Mk.2}}
|{{Mk.3}}
|{{Mk.3}}
|{{Mk.4}}
|{{Mk.4}}
|{{Mk.4}}
|-align="center"
|-align="center"
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| +2 pts.
| +2 pts.
| +2 pts.
| +2 pts.
| 41 pts.
|-align="center"
|-align="center"
|Active resistance
|Active resistance
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| +10 pts.
| +10 pts.
| +15 pts.
| +15 pts.
| 100 pts.
|-align="center"
|-align="center"
|Module durability
|Module durability
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|colspan="4"| 7280 pts.
|colspan="4"| 7280 pts.
|colspan="4"| 9360 pts.
|colspan="4"| 9360 pts.
|colspan="1"| 9360 pts.
|-align="center"
|-align="center"
|Recovery time on destruction
|Recovery time on destruction
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|colspan="4"| 104 s.
|colspan="4"| 104 s.
|colspan="4"| 134 s.
|colspan="4"| 134 s.
|colspan="1"| 134 s.
|-align="center"
|-align="center"
|Damage on destruction
|Damage on destruction
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|colspan="4"| 2750 dmg.
|colspan="4"| 2750 dmg.
|colspan="4"| 3000 dmg.
|colspan="4"| 3000 dmg.
|colspan="1"| 3000 dmg.
|-align="center"
|-align="center"
|Energy consumption
|Energy consumption
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|colspan="4"| 768 en.
|colspan="4"| 768 en.
|colspan="4"| 857 en.
|colspan="4"| 857 en.
|colspan="1"| 857 en.
|-align="center"
|-align="center"
|Recharge
|Recharge
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|colspan="4"| 33.6 s.
|colspan="4"| 33.6 s.
|colspan="4"| 30.9 s.
|colspan="4"| 30.9 s.
|colspan="1"| 30.9 s.
|-align="center"
|-align="center"
|Cost
|Cost
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| 321300{{CR}}
| 321300{{CR}}
| 749700{{CR}}
| 749700{{CR}}
| Can be picked up from destroyed enemies in the zone [[Orange Giant]]
| Can be picked up from destroyed enemies in the zone [[Orange Giant]]
| 359100{{CR}}
| 359100{{CR}}
| 718200{{CR}}
| 718200{{CR}}
| 1675800{{CR}}
| 1675800{{CR}}
| Can be picked up from destroyed enemies in the zone [[The Source]]
| Can be picked up from destroyed enemies in the zone [[The Source]]
| 1039500{{CR}}
| 1039500{{CR}}
| 2079000{{CR}}
| 2079000{{CR}}
| 4851000{{CR}}
| 4851000{{CR}}
| [[Workshop#Suppressor Class|Manufacturing]]
|-
|-
|}
|}

Latest revision as of 13:33, 14 March 2024

Multiphase shield
Multiphase shield

Type: Dual-mode module.

Group: Multipurpose modules.

For ranks: 7-11, 10-14, 13-17.

For ship type: Destroyer

Description

Increases shield resistance for the player and allies in 500 m. radius in passive mode.
Active mode increases shield resistance bonus more for 8 s.
Polarizing shield: when the module is activated, the resistance of shield and hull increases for 8 s.

Characteristics

Parameters Multiphase shield 11 Multiphase shield 14 Multiphase shield 17 Polarizing shield 17
Mk.1 Mk.2 Mk.3 Mk.4 Mk.1 Mk.2 Mk.3 Mk.4 Mk.1 Mk.2 Mk.3 Mk.4 Mk.4
Passive resistance 35 pts. +2 pts. +2 pts. +2 pts. 35 pts. +2 pts. +2 pts. +2 pts. 35 pts. +2 pts. +2 pts. +2 pts. 41 pts.
Active resistance 110 pts. +10 pts. +10 pts. +15 pts. 110 pts. +10 pts. +10 pts. +15 pts. 110 pts. +10 pts. +10 pts. +15 pts. 100 pts.
Module durability 5200 pts. 7280 pts. 9360 pts. 9360 pts.
Recovery time on destruction 74 s. 104 s. 134 s. 134 s.
Damage on destruction 2500 dmg. 2750 dmg. 3000 dmg. 3000 dmg.
Energy consumption 679 en. 768 en. 857 en. 857 en.
Recharge 36.2 s. 33.6 s. 30.9 s. 30.9 s.
Cost Can be picked up from destroyed enemies in the zone 'Poseidon' Complex 160700 321300 749700 Can be picked up from destroyed enemies in the zone Orange Giant 359100 718200 1675800 Can be picked up from destroyed enemies in the zone The Source 1039500 2079000 4851000 Manufacturing

Gallery


Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions