Nanolocator
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Type: Active module.
Group: Recon modules.
For ranks: 1-5, 11-17.
For ship type: Dvergr 2, Viking and premium ships of the role
Description
- Places nanolocator detecting all enemy ships in 2000 m. radius, including invisible ones.
- Doesn't detect ships beyond obstacles.
- Invisibility stops working and can't be activated.
- Radar invisibility stops working, but continues if ship flies out of locator active range.
- Locator can be destroyed or hacked.
- All enemies in range also lose hull damage resistance.
Characteristics
| Parameters | Nanolocator 5 | Nanolocator 17 | ||||||
|---|---|---|---|---|---|---|---|---|
| Mk.1 | Mk.2 | Mk.3 | Mk.4 | Mk.1 | Mk.2 | Mk.3 | Mk.4 | |
| Hull resistance reduction | 45 pts. | +2 pts. | +3 pts. | +2 pts. | 50 pts. | +2 pts. | +3 pts. | +2 pts. |
| Active time | 25 s. | +5 s. | +3 s. | +3 s. | 25 s. | +5 s. | +3 s. | +3 s. |
| Energy consumption | 75 en. | 120 en. | ||||||
| Recharge | 35 s. | 35 s. | ||||||
| Cost | Can be picked up from destroyed enemies in the zone Scrapyard | 12200 |
24300 |
56700 |
Can be picked up from destroyed enemies in the zone Mining Site | 405000 |
810000 |
1890000 |
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