Dvergr 2

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Dvergr 2
Dvergr 2.png
Accumulates 5% free experience

The maximum level of experience — 6

Survivability* 7143
Hull 4201
Shield 2549
Energy 286
Speed 356

Available from the beginning:
Beacon capture speed increased by 35%.
Main weapon damage increased by 7%.
Sensor range increased by 50%.
Maximum speed increased by 10%.
Available at experience level 2:
Critical chance increased by 15%.
Available at experience level 4:
Rotation speed increased by 25%.


Equipment upon purchase
Weapons
Plasma Gun 5 PlasmaUp1 Icon.png SpaceMissile AAMu Icon.png
Active modules
Nanolocator.jpg Spy Drones.png RepairDronesSmall Icon.png
Ship modifiers
Engine CollisionComp Icon.png
Capacitor CapacitorRecharging Icon.png
Hull ArmorPlates Icon.png Em-insulation icon.png
CPU ScoutScanner Icon.png

Special module Recon micro warp.png


Buying price 100000 Currency credits.png
Selling price 25000 Currency credits.png



* All specifications are shown for the ship with the maximum level of experience (6) without equipment

General information

Faction: EMPIRE
Class: Interceptor
Role: Recon
Rank: 3

Description

Recon ships must infiltrate the enemy ranks and locate their ships. A special module allows them to move around quickly. They also boast increased radar range and object capture speed.

Modification of the training ship AJF-12 "Dvergr", adopted by the Invincible Legion. The main difference from the prototype is a more advanced on-board electronics, ensuring compatibility with identification systems, communications and encryption adopted in the Legion. Prohibited for sale to individuals and organizations, is used only in flight schools of the Legion.

Available equipment

Weapons
Plasma Gun 5

Missile slot
SpaceMissile AAMu Icon.png

Active Role Modules
Spy Drones.png Nanolocator.jpg

Active Multipurpose Modules

ShieldRestoreSmall Icon.png RepairDronesSmall Icon.png InfraredContermeasure Icon.png

Ship modifiers
Engine
CollisionComp Icon.png EngineGenerator Icon.png

Capacitor
CapacitorRecharging Icon.png

Shield
Ship has no shield slots

Hull
ArmorPlates Icon.png Em-insulation icon.png

CPU
TurboScanner Icon.png 'Duelist' protocol.jpg ScoutScanner Icon.png

Tables of ship's technical characteristics

Ship's resistance to incoming damage

Shield resistance Hull resistance
to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.) to thermal weapon, (pts.) to kinetic weapon, (pts.) to EM weapon, (pts.)
0 30 -30 15 -15 45

Ship's characteristics on different experience levels

Level Energy Hull, (pts.) Shield Sensors
capacity, (pts.) for afterburner, (pts./s) regeneration, (pts./s) capacity, (pts.) regeneration, (pts./s) range, (m) target lock time, (s)
1 260 62 60 3560 2160 85 4500 2
2 260 62 60 3881 2355 85 4500 2
3 260 62 60 4023 2441 85 4800 2
4 268 62 62 4023 2441 85 4800 2
5 278 62 65 4130 2506 85 5100 2
6 286 62 67 4201 2549 85 5100 2

Ship's speed on different experience levels

Level Speed Acceleration, (m/s2) Strafe, (m/s) Pitch, (deg./s) Roll, (deg./s)
march, (m/s) afterburner, (m/s)
1 352 422 177 114 102 78
2 352 422 177 114 102 78
3 354 425 182 114 102 78
4 354 425 182 114 127 97
5 354 425 182 114 127 97
6 356 427 186 114 127 97



Ships
Recon.png Fighter (Icon).png Frigate (Icon).png Suppressor.png
Interceptors Fighters Frigates Destroyers