From Star Conflict Wiki
Jump to: navigation, search

Type: Thermal weapon.

For ship: Custodian Guard.png

For ranks: 15-17.


LaserEconom Icon.png LaserFocus Icon.png LaserRadio Icon.png LaserUp1 Icon.png Xenon Lamp Mk.4.png Xenon Lamp (premium).png Focusing Lens.png Resonating crystal.png Lens system.png


Launches spherical plasma charges. Holding the trigger accumulates charge, boosting projectile speed and damage.
When holding the trigger for more than 4 s., plasma explodes around the ship, dealing damage to host and enemies in 1000 m. range.


Parameters are shown without ship bonuses and modifiers for the 1 weapon.
Damage per second and per shot increase depending on the number of weapons mounted on the ship.
Some damage parameters are rounded to integer values.
Parameters Plasmatron 17
Mk.1 Mk.2 Mk.3 Mk.4
DPS (thermal) 577/433 dmg./s. +21/+16 dmg./s. +21/+16 dmg./s. +17/+12,7 dmg./s.
Damage (thermal) 577/1731 dmg. +21/+63 dmg. +21/+63 dmg. +17/+51 dmg.
Explosion damage to host (thermal) 2625 dmg. +95,5 dmg. +95,5 dmg. +78 dmg.
Explosion damage to enemies (thermal) 2020 dmg. +73 dmg. +74 dmg. +59 dmg.
Rate of fire 60/15 rounds/min
Critical chance 5 %
Critical damage bonus 20 %
Projectile speed (from-to) 1200-3840 m./s.
Firing range (max.) 5850 m.
Overheating/cooling 10/4 s.
Cost Can be picked up from destroyed enemies in the zone The Source 1575000Currency credits.png 3150000Currency credits.png 7350000Currency credits.png

Weapons.png Rockets.png Spec ammo.png Active modules.png Ship mod.png Weapon mod.png
Weapons Missiles Special Modules Active Modules Ship Modifiers Munitions

Navigation menu